PotatoOfDoom1337’s AMD FidelityFX Super Resolution (FSR) 2.0 mod for Cyberpunk 2077 continues to be a blessing, with other members of the mod community finding that it’s compatible with other popular titles after a few tweaks. The latest include Red Dead Redemption 2, which now has unofficial support for red team’s temporal-based upscaling solution thanks to a fork from RealIndica, allowing those with graphics cards that don’t support NVIDIA DLSS to extend their performance in Rockstar Games’ cowboy adventure. Other titles that have received support for AMD FSR 2.0 at an unofficial but reportedly functional capacity are Death Stranding, Marvel’s Guardians of the Galaxy, and Metro Exodus, whose improvements have been highlighted in the comparison video below. AMD FSR 2.0 will presumably be added to many of these titles as part of an official update in the near future. Some of the titles that have already received official support for FSR 2.0 include Farming Simulator 22, Tiny Tina’s Wonderlands, God of War.
Based on PotatoOfDoom’s Cyberpunk 2077 FSR2.0 mod, this mod brings AMD’s FideltyFX Super Resolution 2.0 to Red Dead Redemption 2; replacing its DLSS implementation. With similar-to-dlss performance gains and improved visual fidelity this mod is perfect if you struggle to run Red Dead Redemption 2 at your native resolution on a non-RTX graphics card.
Again, the implementation of this mod is based on PotatoOfDoom’s Cyberpunk FSR 2.0 mod (Github) so updates concerning FSR 2.0 bugs will most likely be mainly handled by himself and the rest of the open-source community. I have simply made a loader for his mod and implemented the correct ViewMatrix offset!