Image: Meta

Meta is addressing one of the chief complaints that Oculus VR headset owners have had regarding their devices. A press release shared by the parent company of Facebook can confirm that Facebook accounts are no longer required to use the company’s VR products, as Mark Zuckerberg has introduced Meta accounts, “a new way for people to log into their VR headsets” that doesn’t require an account with the world’s leading but controversial social media platform. Oculus VR products were rebranded to Meta (e.g., Meta Quest 2) earlier this year.

Users who are new to Meta VR devices or have previously merged their Oculus account with their Facebook account will be prompted to create a Meta account and Meta Horizon profile in August 2022, while those who have been logging into their VR devices with an Oculus account can continue to do so until January 1, 2023, before switching over. A Meta Horizon profile is a “social profile in VR and other surfaces, like from a web browser,” the company explains, one that allows users to set a custom avatar (e.g., “gamer or as your buttoned-up 9-to-5 persona”), profile username, and profile name that’s displayed to others while in VR.

Meta has clarified that its new account option is not a social media profile. It exists solely to allow users to log into their VR devices and manage their purchases in one place, although Meta is working on extended its functionality so it can be used to log into other Meta devices. Meta has also integrated a series of privacy controls, including options to set a profile to private.

Image: Meta

We want to let you control who you interact with in VR and build your own community. As part of this update, you’ll now find a menu with three privacy options to help guide you through which privacy settings are the best fit for you: Open to Everyone, Friends and Family, and Solo. After you make your selection, you’ll have the opportunity to review and confirm your individual privacy settings are set the way you want them. You can change these settings at any time.

As part of these privacy settings, you have the option to set your Meta Horizon profile to private, which means you’ll be asked to review and approve follower requests. If you choose this option, only your followers can see who you follow and who follows you. Keep in mind that people who don’t follow you will still be able to view your profile picture, avatar, username, display name, follower count and the number of people you follow. People can also still search for your name or username and send you follow requests.

Source: Meta

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13 comments

  1. It's clear that Mark doesn't want his establishment to be known as FB anymore (I mean, can you blame him), and he desires that *Inc.* label to be much more. But the question is, what (and it's not the so-called metaverse)?!
  2. There was a moment there in 2020 where I was actually slightly inclined to try VR, but it passed long ago. Thanks, but no thanks.
    There are headsets available that are not associated with Facebook. I’ve been curious about the pimax, but 8k might be a touch tough to drive with current video cards. Would also be interested to hear about experiences with the valve index.
  3. I was all about 3D tech for a while but since I already wear glasses I was never a fan of the extra weight and pain from even more gear on my face. When the VR headsets came out the first thing I thought was heck no, this is just too much. I'm going to wait it out for glasses-free tech matures more but I'm glad VR is around because the industry will continue to feed R&D for other technology. At this point just having a display that checks off all the major points is enough.
  4. I like my oculus. Just used my wife facebook account and disabled whatever it does to connect the facebook crap with the vr. I don't think its a big deal anymore to do a facebook account, make private and be friends with no one with it... It can probably be made into something like a gmail account.
  5. There are headsets available that are not associated with Facebook. I’ve been curious about the pimax, but 8k might be a touch tough to drive with current video cards. Would also be interested to hear about experiences with the valve index.
    When I was interested the index was permanently sold out, now due to the international situation it's too expensive to spend on something I might hate.
  6. VR is something I would like to try, mostly the index, but my failing eyesight and the fact that apparently you can easily scratch the lenses when wearing glasses this kind of made me think it's not worth the money for something that I might ruin in 5 minutes just using it.

    Who lnows maybe someday I'll try the Playstation VR thingie, that is at least cheaper.
  7. but my failing eyesight and the fact that apparently you can easily scratch the lenses when wearing glasses
    We got all this sniz today; quantum computing, deep learning neural networking, etc. but none of these MFers can get behind an AFFORDABLE *TRUE* SOLUTION to aid our people in their daily lives, huh?!

    Nah, this sniz isn't deliberate. 😒
  8. I've never tried VR, but active/passive 3D on HDTVs and the glasses-free 3D found on Nintendo 3DS always worked out a lot better for me when I was using my contact lenses vs wearing my glasses. And yeah, when you have glasses, it's annoying to put yet more gear on your face.
  9. VR is something I would like to try, mostly the index, but my failing eyesight and the fact that apparently you can easily scratch the lenses when wearing glasses this kind of made me think it's not worth the money for something that I might ruin in 5 minutes just using it.

    Who lnows maybe someday I'll try the Playstation VR thingie, that is at least cheaper.

    Do you need to wear glasses under the hood though? I thought the lenses were adjustable to compensate?

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