Image: 343 Industries

343 Industries seems to be having trouble living up to some of the promises and/or expectations that it had made for Halo Infinite.

Per a new blog post on Halo Waypoint, 343 Industries has revealed that Season 3 of Halo Infinite, dubbed “Echoes Within,” has been delayed and won’t be released any time soon. Spartans will have to remain patient until March 7, 2023 for that round of content to drop—a pretty extensive wait of around seven months.

Here’s the roadmap for what Halo Infinite players can expect as part of Season 3, as well as the separate “Winter Update,” which will be released on November 8 and introduce long-awaited modes, including Forge and campaign network co-op.

Image: 343 Industries

343 Industries has also shared a video update that contains additional insight on what’s headed to Halo Infinite, although it includes another dose of bad news that was mysteriously absent from the Halo Waypoint post: apparently, local campaign split-screen co-op has been canceled and is no longer being worked on.

“In order to improve and accelerate ongoing live service development, and to better address player feedback and quality of life updates, we have reallocated studio resources and are no longer working on local campaign split-screen co-op,” the developer explained.

Halo Infinite’s competition is set to increase later this year with the release of Activision’s Call of Duty: Modern Warfare II and Blizzard’s Overwatch 2. Both of these highly anticipated FPS titles are expected to drop in October.

Source: Halo Waypoint

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5 comments

  1. Everyone was pissed about no local co-op in Halo 5, and you'd think that this would be one of the main things addressed in Halo Infinite. But the game shipped with no co-op whatsoever (and let's not forget the game was delayed like a year), and now it seems they canned local co-op. So basically the same situation with Halo 5. Nice job 343i.
  2. I still have not played any Halo game ever, was thinking of getting this one, but seeing they botched the game up so bad that idea went out of the window.

    Publishers need to ease up on deadlines or gaming is going to get a hard time if they keep shipping broken stuff.
  3. Everyone was pissed about no local co-op in Halo 5, and you'd think that this would be one of the main things addressed in Halo Infinite.
    It's never a good idea to ignore your customers.

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