Image: Rockstar Games

Rockstar Games has released Title Update 1.31 for the PC, PS4, and Xbox One versions of Red Dead Redemption 2. The new update adds new content and features, general updates, bug fixes, and stability fixes for Red Dead Online, as well as three improvements specific to the PC version, including support for AMD FidelityFX Super Resolution (FSR) 2.0, the latest version of red team’s upscaling tech. Temporal Anti-Aliasing (TAA) has also been improved for the PC version of Red Dead Redemption 2.

Red Dead Redemption 2 Title Update 1.31 Patch Notes

Additional Content and Features

  • Players can now launch Telegrams from both the Player Menu and the Camp
  • A link to the credits has been added to the Pause Menu
  • Three new Hardcore Co-op Telegrams have been added to Red Dead Online:
  • In Bad Faith (1-4 Players)
  • Capture the 7th Generation members and bring them to Skelding’s man
  • Strong Medicine (1-4 Players)
  • Steal the 7th Generation supplies and bring them to Skelding’s man
  • Sow and Reap (1-4 Players)
  • Find the 7th Generation leader and bring him to Skelding’s man
  • One new location added to three existing Telegram Missions in Red Dead Online:
  • A One Horse Deal
  • Rich Pickings
  • Outrider
  • Four new locations added to two existing Showdown Modes in Red Dead Online:
  • Hostile Territory
  • Sport of Kings

PC Only

  • Reflex has been implemented to reduce lag on gamepad only (this does not apply to mouse & keyboard input)
  • Improvements have been made to Temporal Anti-Aliasing (TAA)
  • AMD FidelityX Super Resolution (FSR) 2.0 has been implemented

Game Stability

  • Fixed several issues with bad data being sent to players in a session that resulted in crashes
  • Fixed an issue with players prompting their horse to flee that resulted in a crash
  • Fixed an issue with reconnecting to the network while using the Filter menu on the Nomination tab of Rockstar Games Social Club that resulted in a crash
  • Fixed an issue when idling in Free Roam after joining another player that resulted in a crash
  • Fixed an issue with entering and leaving Rockstar Games Social Club or the Online menu after selecting a tile from the Pause Menu that resulted in a crash
  • Fixed an issue with wave 4 of Call to Arms that resulted in a crash
  • Fixed an issue with killing an enemy while out of bounds in Call to Arms that resulted in a crash

Game Stability – PC Only

  • Fixed an issue when switching from fullscreen to window mode using ALT+Enter that resulted in a crash
  • Fixed an issue when switching to fullscreen with HDR enabled that resulted in a crash
  • Fixed an issue that occurred due to no warning prompt being displayed after multiple disconnections and connections of a monitor HDMI cable that resulted in a crash

Matchmaking & Networking

  • Fixed an issue that resulted in malicious players being able to kick other players from Red Dead Online
  • Fixed issues that resulted in players being unable to connect to Rockstar Games Services

Content

  • Fixed an issue where players reported missing ammo for weapons and throwables after launching Outlaw Opportunity – Covington Emerald on Ruthless difficulty
  • Fixed an issue that resulted in players getting stuck while loading into Sport of Kings
  • Fixed an issue that resulted in players getting stuck in a Sport of Kings lobby
  • Fixed an issue that resulted in players getting stuck during the Free Roam Event – Wild Animal Tagging
  • Fixed an issue that resulted in players getting stuck on a death screen after dying during Hostile Territory
  • Fixed an issue that resulted in players being unable to launch the Telegram Mission – Rich Pickings
  • Fixed an issue that caused inconsistencies with the RDO$ and XP payouts for some Telegram Missions
  • Fixed an issue where the cooldown wouldn’t be applied after completing Telegram missions

Shops

  • Fixed an issue that resulted in players being unable to receive or see any deliveries in the Post Office
  • Fixed issues with the Gunsmith menu that resulted in the UI disappearing

Miscellaneous

  • Fixed an issue with placing a Wilderness Camp that resulted in players getting stuck on a black screen
  • Fixed an issue allowing player access to the Wardrobe during cutscenes
  • Fixed an issue that resulted in players being unable to accept invites from the Player Menu
  • Fixed an issue that resulted in animal carcasses placed on horses to not be visible after a certain distance
  • Fixed an issue with Aim settings that resulted in players auto-locking onto objects despite ‘Aim lock-on to object’ being set to ‘No’

PC Only Fixes

  • Fixed an issue with running the game in fullscreen that resulted in HDR being toggled off
  • Fixed an issue with the game displaying in 4:3 aspect ratio when playing in fullscreen at 5120×1440

Source: Rockstar Games

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12 comments

  1. It's interesting how this and CB2077 announced updates/DLC on the same day. Both are games I hope to one day finish and both are games I've had a difficult time getting engaged with. I think both look great but just can't seem to get fully immersed in them yet. CB is still high on my list something but I'm losing track of how many times I've restarted RDR2. The 10-minute launch doesn't help it either.
  2. It's interesting how this and CB2077 announced updates/DLC on the same day. Both are games I hope to one day finish and both are games I've had a difficult time getting engaged with. I think both look great but just can't seem to get fully immersed in them yet. CB is still high on my list something but I'm losing track of how many times I've restarted RDR2. The 10-minute launch doesn't help it either.
    I really enjoyed RDR1 (why the f*ck is that still not on PC?!), but haven't had a chance to play or even really check out the second game. I don't know much about it, other than it takes place before RDR1. I appreciate that it uses both Vulkan and DX12, with Vulkan being the default/better choice. A few friends who played it really enjoyed it, and said I should definitely check it out. I hope to get around to it at some point. CP2077 I f*cked around with for several hours, but that was back during the early broken days, and on hardware (and OS) that wasn't really suited for it, so I wasn't playing that file seriously. That's another game I intend on revisiting in the future, and putting more serious effort into. I really enjoyed Witcher 2 and especially 3, so I hope I have as much fun with CP2077.

    RDR2 takes like 10 minutes to launch?! And I thought GTA V was bad (although at the time I was loading it from an HDD). I never liked how the game doesn't have a title screen or main menu. As soon as you launch GTA V it loads straight into the game. Can't even get into the options menu or do anything until that is done. If you take college-level game design courses, they teach you about how it's considered very bad practice to make a game that either requires loading just to get to the title screen, or doesn't have a title screen at all. I agree. So does RDR2 do the same bullsh1t?
  3. RDR2 takes like 10 minutes to launch?!
    Nah, I was exaggerating but it is pretty bad. It's just that with my rig I'm spoiled that most things are a few seconds, maybe 10+ tops, and this thing is upwards of a full minute. I haven't really clocked it but it is one of those moments where you click, stare, stare some more, and eventually, it's up and running. I do enjoy it but never stay engaged past getting down from the mountain. I think I've done 3-4 missions after that and then keep putting it back down. I do hope to try and get back but pretty sure the CB is next after SM, but I'm also hankering to get back to the side missions in Horizon and GOW, and maybe finishing Ghostwire but I'm a little bored with that one too.
  4. Yea RDR2 is a LONG time launching. I'm just surprised ok it's rockstar not THAT surprised they are still maintaining this game and updating it with new features.
    Too true. It may take the better part of a decade or more to get a game out anymore but they do commit resources to what they have. The only slam I'd give is for the GTA remastered/bundle launch a while back but I never tried it so I don't really know how bad it truly was.

    I was thinking more about RDR2 launch times and I forgot to mention how it takes a bit just to get past the Rockstar launcher and then you get to wait again once you click continue. I think the entire process is in the minutes range. Oh well, just gotta keep reminding myself of the tape drive days where a good game could take anywhere from 20 minutes to an hour to load.
  5. RDR2 is about 90s to get into the online part of the game, on either my 4790k or old FX8350. I don't know about single player save load times off hand. It was faster than GTA online for about a year on PC until a modder showed Rockstar how to fix their horrible code to speed up GTA load times by 50%.
  6. RDR2 is about 90s to get into the online part of the game, on either my 4790k or old FX8350. I don't know about single player save load times off hand. It was faster than GTA online for about a year on PC until a modder showed Rockstar how to fix their horrible code to speed up GTA load times by 50%.
    I can honestly say that I've only tried the online portion once and that was at release by accident. I think my wife was asking me something and I looked away while I was clicking and didn't realize it until it started. I exited out shortly after I realized what happened and that was the last time.
  7. Never played the online portion of GTA V, forgot it even existed, and I don't think I knew that RDR2 had online shiznit either. Maybe I did but forgot. Not really the kind of stuff I pay attention to.

    What would have been cool is if you could do 3P co-op in GTA V, with each player being one of the 3 main characters. That would have been awesome for the heist missions and such.

    It was faster than GTA online for about a year on PC until a modder showed Rockstar how to fix their horrible code to speed up GTA load times by 50%.
    HAHAHAHAHAHAHA yeah I remember that: https://nee.lv/2021/02/28/How-I-cut-GTA-Online-loading-times-by-70/

    Cheap-@ss Rockstar probably didn't even pay him, or reward him with anything.

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