NVIDIA has released its GeForce Game Ready 517.48 WHQL driver, offering support for Overwatch 2 with NVIDIA Reflex, Microsoft Flight Simulator’s new NVIDIA DLSS 2 update, and new G-SYNC Compatible gaming monitors and GeForce Experience Optimal Playable Settings profiles. A direct link to the new driver can be found here for those who don’t want to get it through GeForce Experience.
Fixed Issues in Version 517.48 WHQL
- [Advanced Optimus] Brightness setting is not getting applied correctly on certain Lenovo notebooks in dedicated GPU mode [3795453]
- [Windows 10][Advanced Optimus]: On certain notebook configurations, “NVIDIA GPU only” option does not persist on system reboot [3794921]
- [Adobe Illustrator] Using Reduce Noise with Ray Tracing appears pixelated [3709309]
- [Windows 11] Chaos Vantage fails to start when NVLink is enabled [3652930]
- [Adobe Photoshop] Resolves random crashes in DirectML.dll [3749935]
- [Fusion 360] Addresses performance issues when using variable refresh rate monitors [3724711]
- On rare occasions, video playback in browser may result in bugcheck code: 0x116 [3508109]
- [Jurassic World Evolution 2] Game may display shadow flickering [3682201]
- Native resolution is not available on the Samsung U28R55/ ASUS VG249Q1A monitors [3703073] [3768670]
- [Windows 11] Some UWP apps may display lag when G-SYNC is set to “Enable G-SYNC for windowed and full screen mode” and “Vertical sync” is changed from the default value [3753141]
- Resolves incorrect wording for NVIDIA Control Panel – Manage 3D Settings – Shader Cache Size in German language [3766571]
- External displays connected to certain Razer notebooks via USB-C/Thunderbolt docks/dongles are not detected [3690673]
- [Reallusion Hub] App will crash when launched on PC using a CPU with 32+ logical processors [3738397]
- [DirectX 12] Microsoft Flight Simulator may display texture corruption after extended gameplay [3762763]
Open Issues in Version 517.48 WHQL
- Toggling HDR on and off in-game causes game stability issues when non-native resolution is used. [3624030]
- Videos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabled upon resuming from hibernate or booting with fastboot. [3624218]
- [DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings. [200742937]
- Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled. [3592260]
- [RTX 30 series] Lower performance in Minecraft Java Edition. [3702953]
- [Forza Horizon 5] Rainbow like artifacts in game after driver update. [3685123]
- [Marvel Spider-Man Remastered] Cutscene edges may appear blurry when DLSS is enabled on an ultra-wide monitor [3734989]
- Dell XPS 9560 may crash and reboot when using desktop applications [3737715]
Newly Validated G-SYNC Compatible Displays
Manufacturer | Model | HDR | Size | Panel Type | Resolution | VRR Range |
---|---|---|---|---|---|---|
HP | HyperX Armada 27 | Yes | 27” | IPS | 2560×1440 (QHD) | 48-165Hz |
HP | HyperX Armada 25 | Yes | 25” | IPS | 1920×1080 (FHD) | 48-240Hz |
Sony | INZONE M9 | Yes | 27” | IPS | 3840×2160 (4K) | 48-144Hz |
Sony | INZONE M3 | Yes | 27” | IPS | 1920×1080 (FHD) | 24-240Hz |
New Games Supported By GeForce Experience’s Optimal Settings
- Call of the Wild: The Angler
- Destroy All Humans! 2 – Reprobed
- F1 Manager 2022
- Farthest Frontier
- Inside the Backrooms
- Isonzo
- Lego Brawls
- Marvel’s Spider-Man Remastered
- Metal: Hellsinger
- MultiVersus
- Rumbleverse
- Saints Row (2022)
- Scathe
- Steelrising
- Two Point Campus
- Way of the Hunter