NVIDIA GeForce Game Ready 517.48 Driver Released with Support for Overwatch 2, Microsoft Flight Simulator DLSS 2 Update

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Image: NVIDIA

NVIDIA has released its GeForce Game Ready 517.48 WHQL driver, offering support for Overwatch 2 with NVIDIA Reflex, Microsoft Flight Simulator’s new NVIDIA DLSS 2 update, and new G-SYNC Compatible gaming monitors and GeForce Experience Optimal Playable Settings profiles. A direct link to the new driver can be found here for those who don’t want to get it through GeForce Experience.

Fixed Issues in Version 517.48 WHQL

  • [Advanced Optimus] Brightness setting is not getting applied correctly on certain Lenovo notebooks in dedicated GPU mode [3795453]
  • [Windows 10][Advanced Optimus]: On certain notebook configurations, “NVIDIA GPU only” option does not persist on system reboot [3794921]
  • [Adobe Illustrator] Using Reduce Noise with Ray Tracing appears pixelated [3709309]
  • [Windows 11] Chaos Vantage fails to start when NVLink is enabled [3652930]
  • [Adobe Photoshop] Resolves random crashes in DirectML.dll [3749935]
  • [Fusion 360] Addresses performance issues when using variable refresh rate monitors [3724711]
  • On rare occasions, video playback in browser may result in bugcheck code: 0x116 [3508109]
  • [Jurassic World Evolution 2] Game may display shadow flickering [3682201]
  • Native resolution is not available on the Samsung U28R55/ ASUS VG249Q1A monitors [3703073] [3768670]
  • [Windows 11] Some UWP apps may display lag when G-SYNC is set to “Enable G-SYNC for windowed and full screen mode” and “Vertical sync” is changed from the default value [3753141]
  • Resolves incorrect wording for NVIDIA Control Panel – Manage 3D Settings – Shader Cache Size in German language [3766571]
  • External displays connected to certain Razer notebooks via USB-C/Thunderbolt docks/dongles are not detected [3690673]
  • [Reallusion Hub] App will crash when launched on PC using a CPU with 32+ logical processors [3738397]
  • [DirectX 12] Microsoft Flight Simulator may display texture corruption after extended gameplay [3762763]

Open Issues in Version 517.48 WHQL

  • Toggling HDR on and off in-game causes game stability issues when non-native resolution is used. [3624030]
  • Videos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabled upon resuming from hibernate or booting with fastboot. [3624218]
  • [DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings. [200742937]
  • Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled. [3592260]
  • [RTX 30 series] Lower performance in Minecraft Java Edition. [3702953]
  • [Forza Horizon 5] Rainbow like artifacts in game after driver update. [3685123]
  • [Marvel Spider-Man Remastered] Cutscene edges may appear blurry when DLSS is enabled on an ultra-wide monitor [3734989]
  • Dell XPS 9560 may crash and reboot when using desktop applications [3737715]

Newly Validated G-SYNC Compatible Displays

ManufacturerModelHDRSizePanel TypeResolutionVRR Range
HPHyperX Armada 27Yes27”IPS2560×1440 (QHD)48-165Hz
HPHyperX Armada 25Yes25”IPS1920×1080 (FHD)48-240Hz
SonyINZONE M9Yes27”IPS3840×2160 (4K)48-144Hz
SonyINZONE M3Yes27”IPS1920×1080 (FHD)24-240Hz

New Games Supported By GeForce Experience’s Optimal Settings

  • Call of the Wild: The Angler
  • Destroy All Humans! 2 – Reprobed
  • F1 Manager 2022
  • Farthest Frontier
  • Inside the Backrooms
  • Isonzo
  • Lego Brawls
  • Marvel’s Spider-Man Remastered
  • Metal: Hellsinger
  • MultiVersus
  • Rumbleverse
  • Saints Row (2022)
  • Scathe
  • Steelrising
  • Two Point Campus
  • Way of the Hunter

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Tsing Mui
News poster at The FPS Review.

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