Intel XeSS Update Released for Death Stranding Director’s Cut

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Image: Kojima Productions

Death Stranding Director’s Cut has received a new update that adds XeSS (Xe Super Sampling), Intel’s AI-enhanced upscaling technology for enabling more performance with high image fidelity. The feature was originally teased in January when the game was announced, with publisher 505 Games promising how machine learning would allow players to explore the unique environments of the game in “high graphical detail along with elevated performance.”

From Steam:

Exciting news! DEATH STRANDING DIRECTOR’S CUT users on PC can now experience Intel’s all-new XeSS graphics technology as part of our latest update!

Intel’s AI-enhanced upscaling technology will deliver ultra-high-definition visuals at performance levels of lower resolution rendering to create a more immersive experience for DEATH STRANDING DIRECTOR’S CUT. We can’t wait for you to try it out for yourselves.

Released in March, Death Stranding Director’s Cut is an improved version of Hideo Kojima’s post-apocalyptic adventure that includes a new mission and extra cutscenes. Players will also find new combat maneuvers and more customization options for Sam and BB, among other tweaks.

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Tsing Mui
Tsing has been writing the news for over 5 years, first at [H]ard|OCP and now at The FPS Review. He has a background in journalism and makes sure to give his readers the relevant context to why each news post matters.

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