Ubisoft, Bungie, IO Interactive, and More Developers React to Google Shutting Down Stadia

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Image: Google / Ubisoft

Ubisoft, Bungie, and IO Interactive are among the many game developers who are now working on backup plans following Google’s announcement that it will be canceling its Stadia cloud gaming service in January 2023. Apparently, little or no advance notice was given to developers with games on Stadia and they are, for now, left to scramble to put plans in place for users who purchased games on the service.

Ubisoft has said that it is working on migrating games purchased on Stadia to its own platform Ubisoft Connect. They seem to be one of the more fortunate ones in having an in-house alternative to work with.

Bungie has stated that it is still creating a plan of action for Destiny 2 players.

IO Interactive is also now seeking a solution for helping players of its HITMAN franchise.

Little or no notice given

While Ubisoft, Bungie, and IO Interactive may have more resources to rebound with there are other game developers who do not and said they never got any notice from Google regarding Stadia’s demise. One said he found out via press coverage.

It seems that developers were not the only ones left in the dark as someone also leaked an allegedly confidential internal email from Google to its Stadia team. The email was said to have been sent a mere 3 hours prior to the public announcement. The contents of the email were short and only requested staff to attend a virtual meeting. Numerous other developers have expressed their shock as well regarding the lack of notice since they have games launching in the coming days and weeks, and are now left to fend for themselves. They too only found out via news stories on the internet.

As of yet, Google has not provided a comment regarding the plight of these game developers nor said if it will be providing an exit strategy for them. One thing that is certain though is that if Google does ever try to bring about another gaming service it will have to work hard to regain the trust of game developers.

Source: VGC

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Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

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