NVIDIA has released its Game Ready 526.98 WHQL driver, ushering in support for its newly launched Ada Lovelace gaming graphics card, the GeForce RTX 4080, as well as the best day-0 gaming experience for the latest new games supporting NVIDIA DLSS 3 technology, including Marvel’s Spider-Man: Miles Morales, Warhammer 40,0000: Darktide, and the new update for WRC Generations – The FIA WRC Official Game.
Users will also find Game Ready Driver support for the launch of Blizzard’s new World of Warcraft expansion, Dragonflight, and the addition of DLAA technology to Capcom’s latest mainline Monster Hunter expansion, Monster Hunter Rise Sunbreak, alongside NVIDIA RTX IO support for Microsoft DirectStorage 1.1 and the Vulkan Extension, as well as support for the HDR10+ GAMING standard on GeForce RTX and GeForce GTX 16 Series graphics cards and laptops.
Here’s a direct link to NVIDIA’s Game Ready 526.98 WHQL driver for users who don’t want to get it through GeForce Experience, while the full release notes may be found here.
Support For Newly Validated G-SYNC Compatible Displays
Manufacturer | Model | HDR | Size | Panel Type | Resolution | VRR Range |
AOC | AG275QX | Yes | 27” | IPS | 2560×1440 | 60-170Hz |
AOC | AG325QX | Yes | 32” | IPS | 2560×1440 | 48-170Hz |
AOC | PD27S | Yes | 27” | IPS | 2560×1440 | 50-170Hz |
AOC | Q32G3WG3 | Yes | 32” | IPS | 2560×1440 | 48-165Hz |
ASUS | PG42UQ | Yes | 42” | OLED | 3840×2160 | 48-120Hz |
ASUS | VG249QM1A | Yes | 24” | IPS | 1920×1080 | 55-240Hz |
ASUS | XG32UQ | Yes | 32” | IPS | 3840×2160 | 48-144Hz |
Corsair | 32QHD240 | No | 32” | IPS | 2560×1440 | 60-240Hz |
Eve | ES07D02 | Yes | 27” | IPS | 2560×1440 | 48-280Hz |
Philips | 27M1N5900 | Yes | 27” | IPS | 3840×2160 | 50-144Hz |
Philips TV | FTV OLED907 | Yes | 65”, 55”, 48” | OLED | 3840×2160 | 48-120Hz |
Philips TV | FTV OLED937 | Yes | 77”, 65” | OLED | 3840×2160 | 48-120Hz |
New Games Supported By GeForce Experience’s Optimal Settings
- A Plague Tale: Requiem
- Call of Duty: Modern Warfare II
- Dakar Desert Rally
- Diablo Immortal
- Marauders
- PC Building Simulator 2
- UNCHARTED: Legacy of Thieves Collection
Fixed Issues in Version 526.98 WHQL
- G-SYNC logo is not displayed in the LG OLED TV menu when connected to GeForce RTX 40
- series GPUs [3849595]
- Uncharted: Legacy of Thieves Collection may crash when launched on a GeForce GTX 10 series GPU [3841379]
- [QNIX QX2710/Fujitsu Siemens SL23T-1/Dell UP2715K/ HP Z27q] Unable to select the native
- resolution of certain monitors from the Windows display settings
- [3833829][3833632][3689061]
- [Daz Studio] Application crashes after updating to latest driver when trying to run simulation
- [3838022]
- Desktop Window Manager (dwm.exe) service may report significantly higher GPU usage on
- certain PC configurations [3830387/3739997]
- Maxon – Cinema4D + Redshift3D vidmemory allocations cause TDR or Driver Crash [3659104]
Open Issues in Version 526.98 WHQL
- Toggling HDR on and off in-game causes game stability issues when non-native resolution is
- used. [3624030]
- [DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled
- from the Windows display settings. [200742937]
- Older versions of Minecraft Java Edition show corruption on screen [3870232]
- MSI Afterburner is not prioritizing GPU temp limit over power when selected in app [3858911]
- [RTX 40 series] Metro Exodus Enhanced Edition may show random screen flash during
- gameplay [3793355]
- [GeForce RTX 4090] Watch Dogs 2 may display flickering when staring at the sky [3858016]
- Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled. [3592260]
NVIDIA on the new level of RTX IO Support for Microsoft DirectStorage 1.1 and the Vulkan Extension:
NVIDIA RTX IO, a suite of technologies that enable rapid GPU-based loading and game asset decompression, is now supported in our new Game Ready Driver for DirectStorage 1.1 and RTX IO Vulkan Extensions on GeForce RTX GPUs.
RTX IO employs an NVIDIA-developed, open source lossless compression technology called GDeflate which delivers near instantaneous game loading, lower CPU utilization by offloading compression work to RTX GPUs, and highly compressed assets for smaller game install package sizes.
NVIDIA on the HDR10+ GAMING standard:
HDR10+ is especially beneficial as games and other content can query HDR luminance and color information directly from the display to perform dynamic tone mapping that is optimal for each display’s HDR capabilities, helping to faithfully reproduce the artistic intent of content creators, and consistently deliver great HDR experiences for GeForce gamers.