PlayStation will be sticking to its current strategy of releasing PC ports of PS5 games years after their release on console, and according to PlayStation CEO Jim Ryan, gamers are partially to blame for this decision. “I often have the opportunity to ask game fans for their opinions, and when I ask them how they feel about the time lag, they often say they feel the release of a PC version two or three years after the release of the PlayStation version is acceptable,” the executive told Famitsu in a recent interview that touched upon all manners of topics relating to the PS5, including the supply chain, Japanese market, and upcoming releases, such as Marvel’s Spider-Man 2 (2023). The Last of Us Part I, the most recent PlayStation exclusive that made it to PC, continues to be criticized for what some say is stuttering and other sorts of poor performance.
“We also fully understand the importance of PS5 exclusive titles. As I mentioned earlier, PlayStation Studios’ main responsibility is to make games for the latest PlayStation hardware that players will enjoy. We are increasing the number of PS5 exclusive games, and staggering the release of the PC versions,” Ryan confirmed in a quote that was translated by IGN Japan.
From an IGN report:
In a recent interview with Famitsu, Ryan dismissed the idea of releasing PC versions of PS5-exclusive games, such as God of War: Ragnarok, on the same day they launch on PS5 proper, saying that porting them over to PC two to three years after the fact has been working out well for Sony.
Sony ported Horizon Zero Dawn over to PC in 2020, three years after it released on the PS4, making it the first PlayStation to make the cross over to the platform. The company was previously against PC releases, preferring to stick to consoles.