Streacom Introduces SG10 Fanless Gaming Case with 600 Watts of Passive Cooling Power, Dynamic Analog Dials for Showing CPU/GPU Activity, and More at Computex 2023

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Image: Streacom

Streacom has shared the preliminary specifications for the SG10, a new fanless gaming case that was previously described by the company as being “the most powerful fanless case capable of dissipating 600W without the use of any fans.” According to the list of specifications that Streacom outed for Computex, the SG10 can cool up to 250 watts and 350 watts for the CPU and GPU, respectively, although an unconventional mounting process appears to be involved, with a gallery showing the hardware sitting apart from one another at a 90-degree angle. Streacom reportedly plans to launch the SG10 for $999, and while there’s no release date for it yet, the company has also teased a handful of other upcoming releases, including a new SFF case and the ZS800, a PSU that allows users to switch the fan with one of their own choosing.

Streacom SG10 Fanless Gaming Case Preliminary Specs

  • Size: 608x268x520mm
  • Weight: 15kg
  • Materials: AL / Steel
  • Motherboard: ATX
  • GPU: up to 280mm
  • PSU: ATX (no depth limit)
  • Drives: 5 x 3.5″/2.5″ (min)
  • CPU Cooling: 250W Fanless
  • GPU Cooling: 350W Fanless
  • CPU Compatability: Current AMD / Intel
  • GPU Compatability: RX6xxx/7xxx / RTX3xxx/4xxx
  • Cooling Technology: Dual LHP
  • Front IO: 1 x C, 2 x A
  • Rear IO (Optional): USD A/C, HDMI, RJ45

Streacom SG10 Fanless Gaming Case FAQ

  • Does the case have any fans inside it?
    • The demo on display does not use any fans for cooling the CPU and GPU, only natural convection. It is however possible to add 120mm fans to the case (below the condensers) to achieve even better performance.
  • Is there any kind of mechanical pump or vibration from the loop cooling?
    • No moving parts, no vibration, evaporation is used to generate movement of the vapour/liquid in the loop
  • If there are two identical loops, why does the GPU one have a higher TDP rating than the CPU one?
    • Both cooling loops are identical in every way, it is just the mounting to CPU/GPU that has a different mechanism. The performance difference is because for the GPU, we have direct contact with the die. If we removed the IHS on the CPU, we could achieve similar performance levels to the GPU.

From a Streacom post:

SG10 – Fanless Gaming Case

The SG10 is a collaboration with Calyos, an ambitious project to create a fanless gaming case, capable of cooling high-performance CPUs and GPUs in fully passive mode (no forced airflow). It also serves as a proof of concept for the application of loop heat pipe technology in the consumer PC market and is the first step to making it a viable high-performance alternative to water cooling.

The SG10 began life as a Kickstarter project launched by Calyos as the NSG0 however the project in its original form could not be realised. A search ensued to find a partner with case manufacturing experience to get the project back on track and having extensive experience with fanless cases, Streacom was the natural fit.

The SG10 represents a complete redesign of the NSG0, not a single component was carried over from the original concept. Even the core components of the Evaporator that pumps the coolant around the system and the Condenser that radiates the heat have been entirely redesigned, re-engineered and improved far beyond the original specification and scope.

Comprising of extruded precision-milled aluminium and structural steel elements, the SG10 is an intricate design that blends demanding cooling functionality, component flexibility and elegance in a truly unique package. Beyond the fact it can handle TDPs well beyond any other fanless case, it features other never-before-seen features such as fully adjustable diagonally mounted components and front/back IO ports that can be positioned anywhere along the front and back of the case.

Image: Streacom

VU1 – Dynamic Analogue Dials

The VU1 is a collaboration with Sasa Karanovic and was inspired by project CAPS which used analogue dials to show network, RAM, CPU and GPU activity. The initial idea was to create a similar kit to display standard PC hardware information but quickly evolved into a highly flexible and more versatile product that was capable of relaying virtually any information from any source.

The breakthrough happened with the idea of adding an e-ink display to act as the gauge demarcation marking. This turned the single-purpose dial into a multi-purpose one that could be used for virtually anything. With that in mind, it was also important for us to make the VU1 as open as possible as that would allow it to be used in ways and applications that we had not imagined yet. It will also be platform agnostic and run in any environment, further removing limitations.

The hardware consists of a single HUB that connects to the PC via USB and any number of DIALS that daisy chain to the HUB and each other to form the communication backbone.

Each VU1 has a built-in two-colour paper-like e-ink display (resolution: 200x144px) and a built-in RGB backlight. Just like any other e-ink display, the built-in one has a very low refresh rate, it does however have a high pixel density making it ideal for demarcation. As the display does not emit any light, it’s not intrusive or distracting when you have multiple screens on your desk or when you want to have complete “darkness” in your room.

The coil movement is fully configurable allowing adjustment of the motion to suit the application and there is backdrop ambient RBG lighting (also fully configurable) to further enhance the functionality and provide lighting for the e-ink if needed.

The software side firstly consists of the VU1 Server application which is lightweight and tasked with taking requests from any application(s) running on that PC or same network or even the internet. VU Server then takes those requests and passes them along to each individual VU1 through HUB.

The second element is the VU1 App which will have some of the “most-common” built-in features (ie. CPU/GPU temperature, CPU/MEM/NET usage), allowing them to be assigned to each dial. The app will allow extending the functionality by adding simple plug-ins that add features to the VU1 app, growing the number of pre-defined uses.

Image: Streacom

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Tsing Mui
News poster at The FPS Review.

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