Assassin’s Creed Nexus VR Stars Kassandra, Connor, and Ezio Auditore da Firenze

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Image: Ubisoft

Ubisoft has released a CGI announcement trailer for Assassin’s Creed Nexus, and it can confirm that the new VR game will star three fan-favorite characters: Assassin’s Creed II’s Ezio Auditore da Firenze, Assassin’s Creed III’s Connor, and Assassin’s Creed Odyssey’s Kassandra. Assassin’s Creed Nexus will be released this holiday season exclusively for Meta Quest 2, Meta Quest Pro, and Meta Quest 3. The Meta Quest 3, which Meta says is the most powerful Meta Quest yet, will be available this fall from $499.99.

From an Ubisoft post:

We really made a true Assassin’s Creed game, with climbing, parkour, free running, all of that; that’s been a tenet of all Assassin’s Creed games since the very first one. Players can sprint, climb, parkour, run around on the rooftops, and do a Leap of Faith. All of those things exist in the game and are really fun to do.

It’s not one big open world like in Assassin’s Creed Odyssey or Valhalla, but it is very explorable. Think of Venice or Boston – in the section of town that you will play in, if you can see it, you can climb it, you can parkour it. You can scale it, traverse it horizontally, vertically, etc. – again, because that’s what Assassin’s Creed is, right?

You can really play it any way, either room-scale, stationary, standing, or seated. The most immersive or role-play sort of approach to play it is standing, room-scale. You get to feel most like an Assassin in that kind of setup. But at the end of the day, you can play it stationary and use the stick to move around, which you’re going to have to do no matter what mode you play it in, because there’s a lot of long traversal in the game, going across urban environments. You can also play it seated, which is really important, I think, for VR games to include, because not everybody wants to stand for an hour or two, right?

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Tsing Mui
News poster at The FPS Review.

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