Phil Spencer Doesn’t See a Need for an Xbox Series X Pro: “We’re Set on the Hardware We Have”

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An Xbox Series X with upgraded hardware isn’t in development, according to Phil Spencer, who talked with Bloomberg News after yesterday’s Xbox Games Showcase and stated that he didn’t “feel an imperative” to release new hardware. “That’s not the feedback we’re getting right now,” Spencer explained, going on to clarify that Microsoft is “pretty set on the hardware” that’s currently available. Sony, on the other hand, is rumored to be working on a PlayStation 5 Pro.

From a BNN Bloomberg report:

Microsoft Corp.’s video gaming chief Phil Spencer said he doesn’t “feel an imperative” to come out with a major upgrade of its Xbox game console.

Video game console makers typically release major upgrades about three years into a gaming machines’ life. The Xbox Series S and X, were released in 2020 as part of the ninth generation of video game consoles. They compete against Sony Group Corp.’s PlayStation 5.

Today, the rate at which console developers are able to capitalize on improvements in hardware is slower, allowing for more incremental advancements, than leaps in technology. For example, 8K technology is not as in-demand as 4K, because some consumers can’t tell the difference and cutting-edge hardware is expensive.

At the event the company announced a new version of its current Xbox Series S with improved storage. It also addressed shortages of the console’s higher-powered cousin, the Series X, saying it had “significantly increased” supplies.

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Denpepe
Denpepe 👍 3

probably because then they would not be able to keep developping for the series S which seems to cause enough issues as is.

Peter_Brosdahl
Peter_Brosdahl 👍 2

. . .and then almost simultaneously it's announced that Starfield will be locked at 30 fps. Am I the only one who sees a disconnect with this?

[URL unfurl="true"]https://www.gamespot.com/articles/starfield-will-run-at-30-fps-on-xbox-series-x-s/1100-6515086/#:~:text=The%20RPG%20will%20be%20locked,on%20console%20for%20%22consistency.%22&text=Microsoft%20has%20confirmed%20that%20Starfield,on%20Xbox%20Series%20X%7CS.[/URL]

"At some point, not to get all geeky about it, there's render time per frame, and teams can either way to go horizontal or deep on a frame. It's a creative choice," Spencer said. "We obviously have games that are running 4k/60 on the platform; it's not a platform issue. ... I trust what [Bethesda's] decisions they make and I trust what I'm playing."

Brian_B
Brian_B 👍 2

"Peter_Brosdahl, post: 72361, member: 87" wrote:

Am I the only one who sees a disconnect with this?


~If~ Sony comes out with a PS5 Pro and it does anything close to reasonably well, I give it 95% certainty that Microsoft has a competing "Pro" console out within a calendar year.

But yeah, what Denpepe nand others are saying, MS can't come out and publicly say a Pro is in the works, because it will utterly destroy current S sales (which are the about half of their current gen sales by what I can glean from estimates) and significantly slow X sales.

Grimlakin
Grimlakin 👍 4

Lets be real guys. The series X IS the pro model and the Series S is the mainstream consumer model.

Marees
Marees 👍 1

"Grimlakin, post: 72399, member: 215" wrote:

Lets be real guys. The series X IS the pro model and the Series S is the mainstream consumer model.


True. There will probably be a new X model. MS can claim that it is a new gen console so that game devs no longer need to support the current S

U
Uvilla 👍 1

MS screwed themselves a bit on this one allegedly, series x reads like a beast, yet the frequent news about having to kneecap performance due to series s is a bit worrisome. I do wonder how real this problem really is though.

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