Starfield Is “Like Five or Six Games in One” and Features the “Fewest Bugs Any Bethesda Game Has Shipped With”

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Image: Bethesda Game Studios

The hype for Starfield is increasing as personalities from Microsoft and Bethesda continue to deliver new and positive insight regarding the new spacing-faring RPG, which represents Bethesda’s first original universal in over 25 years. In one video from Giant Bomb, Microsoft Game Studios head Matt Booty mentioned that Starfield, in its current state, features the “fewest bugs in any game from Bethesda has ever shipped,” drawing a smile from Xbox head Phil Spencer, who sat next to him and discussed how many QA staff are looking at Starfield right now to make sure that everything checks out. In another video, with IGN, Starfield game director Todd Howard stated that Starfield is “like five or six games in one,” implying that gamers should expect a lengthy adventure that promises a lot of replay value. Starfield arrives exclusively on Xbox Series X|S and PC on September 6, 2023, and Xbox Game Pass subscribers can also play it on day one.

From a Giant Bomb transcript:

Matty Booty: I see bug counts, and you know, just say that, just by the numbers, if [Starfield] shipped today, this would be the, you know, have the fewest bugs in any game from Bethesda has ever shipped with, and that’s what it does today. [And] we’ve got more time to go.

Phil Spencer: …Matt says we have every QA person in our entire company playing Starfield right now.

From an IGN transcript:

Todd Howard: …right now, I’m digging deep on spaceships, so I mean you could say, in some respects, [Starfield] is like five or six games in one. Right, it’s the spaceship game, it’s an on-the-ground game, it’s a dialogue game, it’s an outpost game, it’s a crafting game…it does all of these things.

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Tsing Mui
News poster at The FPS Review.

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