AMD Tries to Explain Lack of NVIDIA DLSS Support in AMD-Sponsored FidelityFX Super Resolution Titles: “We Believe in an Open Approach”

The FPS Review may receive a commission if you purchase something after clicking a link in this article.

Image: Respawn Entertainment

Many gamers are starting to believe that AMD is holding PC gaming back by brokering deals that prevent some of today’s hottest games (e.g., Star Wars Jedi: Survivor) from adopting support for NVIDIA’s DLSS technologies, and while the intricacies behind all of that are yet to be uncovered, AMD clearly isn’t sure how to approach the subject, having delivered a canned response yesterday after a publication shared a sizable list of triple-A, AMD-sponsored games that only include support for its own upscaling technology, FidelityFX Super Resolution. “…we give developers the flexibility to implement FSR into whichever games they choose,” AMD said, which sounds pretty cool in itself, but completely evades the actual concern. “AMD is anti-consumer & anti-gamer,” one critic says.

“To clarify, there are community sites that track the implementation of upscaling technologies, and these sites indicate that there are a number of games that support only DLSS currently (for example, see link),” an AMD spokesperson told Wccftech.

“AMD FidelityFX Super Resolution is an open-source technology that supports a variety of GPU architectures, including consoles and competitive solutions, and we believe an open approach that is broadly supported on multiple hardware platforms is the best approach that benefits developers and gamers. AMD is committed to doing what is best for game developers and gamers, and we give developers the flexibility to implement FSR into whichever games they choose.”

“NVIDIA does not and will not block, restrict, discourage, or hinder developers from implementing competitor technologies in any way,” said Keita Iida, vice president of developer relations, NVIDIA. “We provide the support and tools for all game developers to easily integrate DLSS if they choose and even created NVIDIA Streamline to make it easier for game developers to add competitive technologies to their games.

From a Wccftech report:

If we take a look at some of the most recent NVIDIA and AMD-sponsored releases, we would see that almost all NVIDIA-sponsored titles had DLSS and FSR support at or soon after launch. Every title except Battlefield 2042 had DLSS/FSR support added to it. The only reason Battlefield 2024 didn’t have FSR 2 support was that the upscaling technology wasn’t available at the time of the launch.

Release DateTitleBundle PartnerFSR 1/2 ReleaseDLSS Release
5/2/2023RedfallNVIDIA5/2/20235/2/2023
4/28/2023STAR WARS: Jedi SurvivorAMD4/28/2023None
4/21/2023Dead Island 2AMD4/21/2023None
3/28/2023Last of Us Part 1AMD3/28/20233/28/2023
3/23/2023Resident Evil 4 RemakeAMD3/23/2023None
1/24/2023ForspokenAMD1/24/20231/24/2023
12/2/2022Callisto ProtocolAMD12/2/2022None
12/1/2022Marvel’s Midnight SunsNVIDIA12/1/202212/1/2022
11/30/2022Warhammer 40K DarktideNVIDIA11/30/202211/30/2022
10/19/2022Uncharted Legacy of Thieves CollectionAMD10/19/202210/19/2022
8/23/2022Saints RowAMD11/29/2022None
8/12/2022Marvel’s Spiderman RemasteredNVIDIA8/12/20228/12/2022
5/25/2022Sniper Elite 5AMD5/25/2022None
3/30/2022Death Stranding Directors CutNVIDIA9/28/20223/30/2022
3/24/2022Ghostwire TokyoNVIDIA3/24/20223/24/2022
11/15/2021Halo InfiniteAMDNoneNone
10/26/2021Marvel’s Guardians of the GalaxyNVIDIA2/11/202210/26/2021
10/7/2021Far Cry 6AMD10/7/2021None
10/6/2021Battlefield 2042NVIDIANone10/6/2021
5/7/2021Resident Evil VillageAMD7/19/2021None
11/23/2020World of Warcraft ShadowlandsAMDNoneNone

Join the discussion in our forums...

Tsing Mui
News poster at The FPS Review.

Recent News