
Microsoft has announced that it is updating and rebranding its long-running Xbox Live service to Xbox Game Pass Core, a new subset of the subscription service that will launch on September 14 and offer members access to multiplayer alongside a select collection of games and exclusive member deals. It will cost $9.99 USD/month or $59.99 USD/year.
Xbox Game Pass Core Launch Titles
- Among Us
- Descenders
- Dishonored 2
- Doom Eternal
- Fable Anniversary
- Fallout 4
- Fallout 76
- Forza Horizon 4
- Gears 5
- Grounded
- Halo 5: Guardians
- Halo Wars 2
- Hellblade: Senua’s Sacrifice
- Human Fall Flat
- Inside
- Ori & The Will of the Wisps
- Psychonauts 2
- State of Decay 2
- The Elder Scrolls Online: Tamriel Unlimited
Info for Xbox Live Gold Members
- On September 14, Xbox Live Gold members will automatically become Game Pass Core members, with no change in pricing, and have immediate access to a new library of over 25 high-quality games.
- Member deals & discounts will also be part of Xbox Game Pass Core.
- Games with Gold will come to an end on September 1.
- Players can continue to access any Xbox One games they previously redeemed through Games with Gold if they remain a Game Pass Core or Game Pass Ultimate member.
- Regardless of subscription status, any Xbox 360 titles redeemed via Games with Gold in the past will be kept in a player’s library.
With this evolution, we’re saying farewell to Games with Gold. We wanted to use this opportunity to re-imagine how to include content with this subscription. We found that the answer to the most compelling catalog was to leverage select titles from our Xbox Game Pass catalog.
Our launch collection of more than 25 titles from Xbox Game Studios, Bethesda, and our content partners will offer something for everyone to play on their Xbox Series X|S and Xbox One consoles. Today we’re confirming the following titles for launch, with more to be announced in advance of September 14. New titles will be added 2-3 times a year.


Discussion (4 replies)
Join Discussion →What MS needs to do is offer 'lifetime' subs with console purchases. Adjust the cost of the console (or build it in to introduce the 'free' service for the original owner once the cost to make it starts leading to an acceptable amount of profit.) and collect your user data. When people sell the console, or don't use it for x period of time or whatever the case may be, the other owners will need to sub themselves.
Then it won't be a case of... "You're making me pay to play online.," But more a case of... "Second hand customers need to buy this service.". Heck they could be real winners and have the sub include hardware warranty and 'insurance' on the device.
I'm surprised it took them this long to simplify their offerings
A lifetime subscription would cost around $5k. How would Microsoft subsidize that to sell it at a palatable price?
No no... Lifetime of your ownership use of THAT device. :) So it's only kinda lifetime.