Ratchet & Clank: Rift Apart DirectStorage Bug Leads to Worse Performance on NVIDIA GeForce GPUs

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Image: Insomniac Games

ComputerBase has tested Ratchet & Clank: Rift Apart and discovered that the new port from Nixxes Software is affected by a DirectStorage bug that could lead to reduced performance on NVIDIA GeForce graphics cards. The bug, which doesn’t seem to affect AMD Radeon GPUs in the same way, can seemingly be addressed just by deleting two files that can be found in the game’s main directory: “dstorage.dll” and “dstoragecore.dll.” Doing so can improve Ratchet & Clank: Rift Apart’s FPS “significantly” in GeForce RTX 4080 and similar GPUs, according to the site.

But not only that, apparently the speed of Nvidia graphics cards also depends on how fast the data medium used is. Ratchet & Clank: Rift Apart runs significantly slower on a SATA SSD than on an NVMe SSD, and the GeForce RTX 4080 jerks annoyingly even in Full HD. Again, Radeon products are unimpressed and the solution is to delete the two DirectStorage files as well.

Image: ComputerBase

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Tsing Mui
News poster at The FPS Review.

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