Starfield’s Start Screen Reveals a “Rushed” Game, Former Team Lead of World of Warcraft Claims

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Image: Bethesda Game Studios/@Grummz

Mark Kern, former team lead for World of Warcraft, has taken to X (formerly Twitter) to complain about Starfield’s start screen, suggesting that its simplistic nature hints at a “rushed” game. Pete Hines, Bethesda’s head of publishing, has defended his company’s work, explaining that’s what the start menu has looked like for years, while InXile Entertainment has poked fun at the situation in a now-deleted tweet, sarcastically saying that “We are moving all dev resources off the game and onto the start screen. The campaign will be 45 minutes long but the start screen will be 20+ hours.”

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Tsing Mui
Tsing has been writing the news for over 5 years, first at [H]ard|OCP and now at The FPS Review. He has a background in journalism and makes sure to give his readers the relevant context to why each news post matters.

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