ARMORED CORE VI FIRES OF RUBICON Patch 1.02 Improves Gameplay Stability, Adds Bug Fixes and Balance Adjustments

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Image: Bandai Namco

Bandai Namco has announced that Patch 1.02 for ARMORED CORE VI FIRES OF RUBICON is rolling out for the PS4, PS5, Xbox Series X|S, Xbox One, and Steam versions of FromSoftware’s mech action game. The new update, which appears to be the game’s first, introduces a number of gameplay stability improvements, as well as various balance adjustments and bug fixes. Players should see App Ver. 22 and Regulation Ver. 1.02.1 at the lower-right corner of the title screen after successfully updating the new ARMORED CORE, which is available in Standard ($59.99) and Deluxe Editions ($69.99) on Steam.

ARMORED CORE VI FIRES OF RUBICON Patch 1.02 Notes

Balance Adjustments

  • Weapon Unit balance adjustments:
    • MA-J-200 RANSETSU-RF: Increased attack power/rate of fire, decreased reload time.
    • LR-036 CURTIS: Increased attack power, decreased reload time.
    • RF-024 TURNER: Increased attack power/projectile speed, decreased reload time.
    • RF-025 SCUDDER: Increased attack power/projectile speed, decreased reload time.
    • MA-J-201 RANSETSU-AR: Increased attack power/projectile speed, decreased reload time.
    • MG-014 LUDLOW: Increased attack power/total rounds/projectile speed, decreased recoil and reload time.
    • DF-MG-02 CHANG-CHEN: Increased attack power/total rounds/projectile speed, decreased reload time.
    • MA-E-210 ETSUJIN: Increased attack power/total rounds/projectile speed, decreased reload time.
  • Adjusted certain attacks performed by the enemy units AAP07: BALTEUS, IA-13: SEA SPIDER and IB-01: CEL240.

Bug Fixes

  • Fixed a bug that prevented certain weapons from dealing damage to the boss of the mission “Destroy the Weaponized Mining Ship”.
  • Fixed a bug that caused the boss of the mission “Prevent Corporate Salvage of New Tech” to be unable to detect the player.
  • Fixed a bug that caused certain enemies to not be displayed correctly during the mission “Survey the Uninhabited Floating City”.
  • Fixed a bug that caused certain enemies and background objects to be displayed incorrectly during the mission “Attack the Old Spaceport”.
  • Fixed a bug that caused vertical missiles and certain coral weapons to deal unintended amounts of damage.
  • Improved camera controls when spectating online arena battles.
  • Fixed a bug that caused the punch animation to not be displayed correctly on the opponent’s screen during online arena battles.
  • Other bug fixes.
  • [Xbox One / Xbox Series X|S / Steam] Fixed a bug that caused the game to enter offline mode and unable to save progress after the device recovers from sleep mode.
  • [Steam] Fixed the text displayed onscreen after selecting “Quit Game” from the System Menu on the title screen.
  • [Steam] Fixed a bug causing certain bosses to be rendered incorrectly.

Please note that this patch is focused on balance adjustments that will allow players more build diversity in the early and mid-game when assembling their AC, as well as bug fixes. PvP oriented balance adjustments will be released at a future date.

We will continue to provide improvement updates in the future to allow players to further enjoy ARMORED CORE VI FIRES OF RUBICON. Please stay tuned for more news by following our social channels.

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Tsing Mui
News poster at The FPS Review.

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