PAYDAY 3 Hits Over 3 Million Players, Suggesting an End to Matchmaking and Server Issues

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Image: Starbreeze Entertainment

PAYDAY 3’s launch has been described by some as being a bit of a disaster, with many early adopters complaining about how they couldn’t even join a match after the game’s release on September 21 due to server issues and other problems, but apparently, those troubles are now over. In a new update shared on the official PAYDAY 3 site today, developer Starbreeze Entertainment revealed that its new co-op heist game has now reached over 3 million unique players, a welcome stat that seems to suggest anyone and everyone should be able jump in and rob a virtual bank with their friends now without any real issue—especially with Starbreeze CEO Tobias Sjögren having confirmed that upgrades have been made to PAYDAY 3’s infrastructure and more. Starbreeze also confirmed that tons of quality-of-life improvements, bug fixes, and new functionality is coming to the $39.99 game in the coming months, with an initial update slated for release early this month.

PAYDAY 3 Planned Updates Schedule

  • October: 200+ QoL-improvements for all platforms
  • Oct/Nov: QoL-improvements, new content and new functionality
  • November: QoL-improvements, new content and new functionality
  • Winter 2023: The DLC “Syntax Error” on sale (included in Silver and Gold Edition)

“First and foremost, I would like to thank our players for the patience they have shown us. Our community is the engine that drives both our games and our company forward. I don’t really need to repeat that this was not the start we wanted, but at the same time, our business model is a marathon and not a sprint and we will tirelessly continue to build PAYDAY 3 bigger and better to deliver the greatest possible value for our players,” Sjögren said.

The planned maintenance was carried out in two stages. During Tuesday, September 26, the software in the matchmaking infrastructure that distributes incoming players to different servers was updated. During Friday, September 29, the infrastructure was upgraded both in terms of software and hardware, with more regional nodes to distribute players, increase the speed of matchmaking and create greater redundancy across all online services.

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Tsing Mui
Tsing has been writing the news for over 5 years, first at [H]ard|OCP and now at The FPS Review. He has a background in journalism and makes sure to give his readers the relevant context to why each news post matters.

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