The Thaumaturge Delayed to March 2024

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The Thaumaturge, an upcoming isometric, story-rich RPG that aims to deliver unique turn-based combat, character development features, and investigation mechanics via Epic Games’ Unreal Engine 5, has been delayed from February to March 2024, publisher 11 bit studios and developer Fool’s Theory announced today. According to a statement that the companies shared on Steam, The Thaumaturge is being delayed because there are too many games coming out this month.

Availability:

  • Original: February 20, 2024
  • New: March 4, 2024

Platforms:

11 bit studios/Fool’s Theory on the delay:

  • “We’re happy to share that the game is now complete, and numerous reviewers have it already in their hands. At the same time, taking February’s busy launch period into account and the opening for a better release window, we’ve decided to take this opportunity to give The Thaumaturge more breathing room so it receives the attention we believe it deserves.”
  • “We want you to have enough time to enjoy the game in full, and we feel that the current release window is not the perfect moment for it. With that in mind, we are moving the launch date to March 4th, 2024.”
  • “The additional time we’re getting will be used to polish the game further so that your journey through the streets of 1905 Warsaw is even more enjoyable.”

Game features:

  • Shape your story – as a full-fledged RPG, it allows you to alternate your choices and make you deal with the aftermath.
  • Develop your character – creating your own version of the thaumaturge will allow you to approach situations in different ways.
  • Experience unique turn-based combat and defeat your foes using human attacks and skills as well as psychic strikes delivered by salutors.
  • Influence and manipulate the temperaments of other characters to bend their will to your liking.
  • Tame the power of salutors – use the unique set of their skills to gain an advantage while exploring the world and when bringing your adversaries to their knees.
  • See the world that’s inevitably gone – explore the uncommon, heavily researched historic period of the early XX century Warsaw, where crime and luxury are often two sides of the same coin. Meet historical figures and learn about their involvement in the story.
  • Created in Unreal Engine 5 to deliver a detailed & beautifully crafted world.

Story description:

The year is 1905. Warsaw lives under the yoke of imperial Russian tsardom. Its inhabitants constitute a diverse group of different ancestries, views, and beliefs with often conflicting interests: Russian soldiers, Jewish merchants, Polish townspeople, and more. Despite the circumstances, the city is a buzzing metropolis, where one can attend a breathtaking party with the high society, and later get robbed in one of the dark alleys of the Praga district. A city of great hopes and dreams on one hand and dark desires on the other.

A thaumaturge bears both a gift and a burden at the same time. This parallel holds true for Wiktor Szulski, the game’s titular protagonist, who is drawn back to the tumultuous streets of 20th-century Warsaw by family matters. The gift of thaumaturgy is intertwined with family legacy, passed down through one’s ancestors. This mystical inheritance significantly shapes Wiktor’s life journey tied around a pursuit of unearthly entities and their hosts. As only a thaumaturge can tame these ethereal entities – known to a select few as salutors – utilizing their mystical abilities to discover secrets hidden within the human soul and speak to the Darkness, no one understands quite like Wiktor how everyone suffers their own demons.

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Tsing Mui
News poster at The FPS Review.

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