The Rogue Prince of Persia Gains Early Buzz for Its Music and Unique Art Style

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Image: Evil Empire

Ubisoft has officially unveiled its latest Prince of Persia game, The Rogue Prince of Persia, and with it comes positive comments from fans who say they are really liking the visual style and music that Evil Empire, the game’s developer, chose for its new 2D roguelite action platformer. This game will be available beginning Tuesday, May 14, as an Early Access title on Steam.

The reveal trailer and synopsis:

Jump into this action roguelite installment in the Prince of Persia series as you flow between death-defying platforming and acrobatic combat as the Prince himself. Battle through the capital city again and again with one goal – find a way to save Persia from a Hun invasion wielding dark magic.

Fans are saying:

  • “Oh god this art direction is SOMETHING…”
  • “really digging the art style”
  • “Wayyyyy better art style than The Lost Crown”
  • “As a persian, I really the appreciate the choice of music for this 10/10!”
  • “A Ubisoft Steam release? What dream world am I living in?”

Ubisoft on some of the acrobatics that can be found in the game:

…the shifting levels are built largely around wall-running opportunities, with the Prince able to sprint not just up vertical surfaces, but horizontally and vertically across the background (so long as there’s a wall texture there, and not just empty space). This mechanic feels extremely flexible, with the Prince able to launch into a wall-run from a standing position, or start running mid-jump before ending with another jump to reach distant ledges. It’s as useful in combat as it is in traversal, with the Prince able to rapidly get behind enemies or put himself above them for a quick aerial attack.


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Tsing Mui
News poster at The FPS Review.

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