Manor Lords, the new medieval strategy game featuring in-depth city building, large-scale tactical battles, and complex economic and social simulations from Slavic Magic, may be 2024’s next big indie success story, according to a tweet from publisher Hooded Horse about how the game sold over 1 million copies within a day of its launch on Steam last week, on April 26. The game also reached a peak player count of over 173K on Steam yesterday, which Hooded Horse says is a new record for city builders.
Hooded Horse on Manor Lords’ success:
Since yesterday's launch Manor Lords has already sold over 1 million copies & hit a peak Steam concurrent player count of 170k – highest ever for a city builder (or for other different genres like GSG/4x/colony sim). Congrats @LordsManor, we're honored to serve as your publisher! pic.twitter.com/559uGRp1NO
— Hooded Horse (@HoodedHorseInc) April 27, 2024
Details on the next patch:
Main points for the planned next patch:
— MANOR LORDS (@LordsManor) April 27, 2024
-Fix all the weird homeless bugs
-Tune the archer damage
-Tune the trade oversupply mechanics (it's too harsh and punishes regional specialization)
-Slow down the rate of the AI claiming territories
Game description:
Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest.
Inspired by the art and architecture of late 14th century Franconia, Manor Lords prioritizes historical accuracy wherever possible, using it to inform gameplay mechanics and visuals alike. Common medieval tropes are avoided in favor of historical accuracy in order to make the world feel more authentic, colorful, and believable.
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