A fourth patch for Ghost of Tsushima DIRECTOR’S CUT that contains various bug fixes and stability improvements based on feedback from players, as well as data from the game’s crash reporting system, is now available for PC players, developers Sucker Punch Productions and Nixxes Software have announced. In addition to stability improvements to AMD FSR Frame Generation, this update also includes an updated version of the PlayStation PC SDK that includes support for processors lacking AVX2 instructions.
Release notes for the new patch (v1053.3.0612.1334):
- Updated PlayStation PC SDK to version 2.5 with support for processors that lack AVX2 instructions.
- Fixed an issue that could cause facial textures to be displayed incorrectly when running out of video memory.
- Fixed an issue that could cause shadows to appear smeared for a few frames.
- The gyro functionality of controllers can now also be used when Steam Input is enabled.
- Stability improvements to AMD FSR Frame Generation.
- Various stability improvements.
- Various user interface bug fixes.
DLSS is also available in the game, which NVIDIA showed off in the below trailer:
Game description:
In the late 13th century, the Mongol empire has laid waste to entire nations along their campaign to conquer the East. Tsushima Island is all that stands between mainland Japan and a massive Mongol invasion fleet led by the ruthless and cunning general, Khotun Khan.
As the island burns in the wake of the first wave of the Mongol assault, courageous samurai warrior Jin Sakai stands resolute. As one of the last surviving members of his clan, Jin is resolved to do whatever it takes, at any cost, to protect his people and reclaim his home. He must set aside the traditions that have shaped him as a warrior to forge a new path, the path of the Ghost, and wage an unconventional war for the freedom of Tsushima.