Beyond Good & Evil – 20th Anniversary Edition, a definitive version of the classic 2003 action-adventure game from Rayman creator Michel Ancel that features various improvements, including updated visuals, 4K/60 FPS, and even new content that ties into its long-gestating sequel—Beyond Good and Evil 2—is coming to PC, Xbox, PlayStation, and additional platforms this Tuesday, on June 25, Ubisoft has announced. A physical edition and Collector’s Edition will be available through Limited Run Games; pre-orders for those are scheduled to open on July 12.
Confirmed platforms:
- PlayStation 5
- PlayStation 4
- Xbox Series X|S
- Xbox One
- Nintendo Switch
- PC (Ubisoft Store, Steam, EGS)
- Amazon Luna
- NVIDIA GeForce NOW
- Ubisoft+ Premium
Ubisoft on what players can expect in the Anniversary Edition:
- “Beyond Good & Evil – 20th Anniversary Edition includes updated visuals running at up to 4K resolution and 60 FPS; updated controls and quality-of-life features; a new in-game treasure hunt and Speedrun Mode; and a special anniversary gallery.”
- “There’s also new content to discover: Players can take on a new treasure hunt with clues that will direct them across Hillys and yield in-game cosmetic rewards that tie into Jade’s past – and to the pirates of Beyond Good and Evil 2.”
- “Beyond Good & Evil – 20th Anniversary Edition also updates the game with autosaving, cross-saves across all available platforms, remapped controls (with full support for controllers, keyboards, and mice), and the ability to skip cutscenes.”
- “Last but not least, Beyond Good & Evil fans can get fresh insight into the development of the 2003 original with the new Anniversary Gallery, which features previously unreleased art, videos, anecdotes from developers, and other never-before-seen content.”
A launch trailer for the game:
Ubisoft added:
As Jade – a penniless young photographer/lighthouse keeper/orphan caregiver/martial artist – players will set out alongside her adoptive uncle Pey’j to explore Hillys, a watery planet under constant threat from the DomZ aliens. Initially looking to use Jade’s photography skills to document local wildlife and earn enough to keep the lights on, the two quickly find themselves recruited by a clandestine news network working to expose the truth behind the DomZ attacks.
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Discussion (6 replies)
Join Discussion →I hope PC will finally get a decent f*cking version of this game, cuz the original 2003 release was @ss. The versions on 6th-gen consoles were superior. The remaster for X360 and PS3 never came to PC.
Not available on GoG? Typical Ubisoft.
"Ditchinit, post: 86517, member: 4253" wrote:Not available on GoG? Typical Ubisoft.
Cuz even on Steam and EGS and other storefronts, Ubisoft games still require uPlay/Connect. They'd have to ditch that to put their games on GOG, which we all know they will never do.
I don't remember hearing about this game at all.
Granted in 2003 I was graduating college, moving, finding my first professional job, and had a lot of my plate, and wasn't paying much attention to the PC hobby and/or gaming.
That probably explains it.
[embedded media]
The related article was posted later: https://www.eurogamer.net/digitalfoundry-2024-beyond-good-and-evils-20th-anniversary-edition-an-unspectacular-but-decent-way-to-revisit-a-classic-release
I just realized what a sad state the gaming industry is in. As I'm more worried about the potential DEI inspired changes in remasters of games, than the actual technical aspects.


Discussion (6 replies)
Join Discussion →I hope PC will finally get a decent f*cking version of this game, cuz the original 2003 release was @ss. The versions on 6th-gen consoles were superior. The remaster for X360 and PS3 never came to PC.
Not available on GoG? Typical Ubisoft.
Cuz even on Steam and EGS and other storefronts, Ubisoft games still require uPlay/Connect. They'd have to ditch that to put their games on GOG, which we all know they will never do.
I don't remember hearing about this game at all.
Granted in 2003 I was graduating college, moving, finding my first professional job, and had a lot of my plate, and wasn't paying much attention to the PC hobby and/or gaming.
That probably explains it.
[embedded media]
The related article was posted later: https://www.eurogamer.net/digitalfoundry-2024-beyond-good-and-evils-20th-anniversary-edition-an-unspectacular-but-decent-way-to-revisit-a-classic-release
I just realized what a sad state the gaming industry is in. As I'm more worried about the potential DEI inspired changes in remasters of games, than the actual technical aspects.