Sony’s Games & Network Services Segment Is Cultivating a Culture That “Emphasizes DE&I,” Corporate Report Reveals

The FPS Review may receive a commission if you purchase something after clicking a link in this article.

Image: Sucker Punch Productions

Sony has issued its corporate report for 2024, and with it comes the news that its Games & Network Services Segment (e.g., PlayStation) will be “cultivating a corporate culture that emphasizes DE&I (diversity, equity, and inclusion)” as one its focuses for sustainability in that particular portion of the business. News of the report comes a week after Sucker Punch Productions’ announced Ghost of Yōtei, a follow-up to Ghost of Tsushima that introduces a new, female hero named Atsu.

Sony’s areas of focus for sustainability in the gaming segment include:

  • “Cultivating a corporate culture that emphasizes DE&I.”
  • “Ensuring broad accessibility functions of hardware, controllers, and game titles, with development of dedicated peripherals.”
  • “Improving energy efficiency across hardware and network services; continuing to reduce plastic use in packaging.”
  • “Addressing environmental and human rights risks in the context of global supply chains.”

A sales breakdown of the G&NS segment for FY2023, which saw cash flow of 138.5 million yen:

Image: Sony

Sony noted in a revenue forecast:

The G&NS segment is expecting to see a gradual decline in sales volume of the PS5 as it enters the second half of the console cycle. However, in the earnings structure of the past few years, recurring business via the PlayStation Network through the growth of network services and add-on content has become an important revenue source in addition to software sales. This trend is based on user engagement, measured by the number of monthly active users of the entire line of PlayStation consoles and the total gameplay time, with both metrics increasing over the long term.

Source

Join the discussion in our forums...

Tsing Mui
News poster at The FPS Review.

Recent News