Control 2 Will Be an Action RPG, Remedy Entertainment Reveals

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Image: Remedy Entertainment

Control 2, a sequel to the 2019 action-adventure game from Remedy Entertainment, is currently in development as an action RPG, according to a slide that the Finnish video game developer released today for Capital Markets Day 2024. The full slide deck, which can be viewed on Remedy’s investors site, has also revealed that Control has sold over 4.5 million copies since its release in August 2019, while Alan Wake 2, a sequel to the 2010 action-adventure game that Remedy launched last October, has sold over 1.8 million copies. See below for one of the relevant slides from Remedy, as well as a trailer for Control: Ultimate Edition—a definitive version of the game that includes The Foundation and AWE expansions.

Image: Remedy Entertainment

A corruptive presence has invaded the Federal Bureau of Control…Only you have the power to stop it. The world is now your weapon in an epic fight to annihilate an ominous enemy through deep and unpredictable environments. Containment has failed, humanity is at stake. Will you regain control?

Winner of over 80 awards, Control is a visually stunning third-person action-adventure that will keep you on the edge of your seat. Blending open-ended environments with the signature world-building and storytelling of renowned developer, Remedy Entertainment, Control presents an expansive and intensely gratifying gameplay experience.

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MadMummy76
MadMummy76 👍 1

Just make Max Payne 3, Remedy. No, I don't acknowledge the one made by Rockstar as canon.

Grimlakin

I enjoyed the eff out of Control and would like to see another with it's unique and interesting story elements.

MadMummy76

"Grimlakin, post: 91517, member: 215" wrote:

I enjoyed the eff out of Control and would like to see another with it's unique and interesting story elements.


That's all it was, some interesting story elements that amounted to nothing ultimately. In a game of repetitive encounters, annoying backtracking, and frustrating running around in mazes.

Grimlakin

"MadMummy76, post: 91522, member: 1298" wrote:

That's all it was, some interesting story elements that amounted to nothing ultimately. In a game of repetitive encounters, annoying backtracking, and frustrating running around in mazes.


I've been gaming for damn near 40 years. I'm so used to those elements that they feel normal and fine to me.

Peter_Brosdahl
Peter_Brosdahl

I figure to each their own and there's enough out there for almost everybody. I often feel like a minority with a number games that I like in that their publishers say they didn't make enough profits and end up closing the studios or they're games that get bashed by other folks for whatever reason. Meanwhile there are many war game franchises, and other franchises/genre's that I'm not into but I know have been around for decades and have committed followers.

On that note, no I didn't enjoy the first game, or so far anything in this Control/Alan Wake universe. I wish the best for them and happy they made their mark but its not for me and despite them saying the next will be Action/RPG, the odds are slim to none that I'll check it out. The only exception will be if I get it for free with a hardware purchase like I did for Alan Wake 2.

MadMummy76

"Grimlakin, post: 91530, member: 215" wrote:

I've been gaming for **** near 40 years. I'm so used to those elements that they feel normal and fine to me.


That's also how we normalized Day 1 DLCs. A flaw is a flaw no matter how many times I've seen it before. I'm not saying Control is a terrible game, but the prospect of getting more of the same doesn't sound very enticing to me.

Tsing Mui
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