Over 80% of Players on GeForce RTX GPUs Activate DLSS for Boosting Performance in Games, NVIDIA Reveals

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Image: NVIDIA

Deep Learning Super Sampling (DLSS), a suite of neural rendering technologies that NVIDIA continues to describe as being “revolutionary,” using AI to boost FPS, reduce latency, and improve image quality since its introduction alongside the GeForce RTX 20 Series in 2019, is now used by over 80% of players with GeForce RTX GPUs (i.e., the GeForce RTX 20/30/40 Series), according to new statistics that NVIDIA has shared as part of a new slide deck that provides fresh insight into one its premier gaming technologies.

“Over 80% of RTX players activate DLSS,” NVIDIA said for its technology that is advertised as offering “supreme speed” and “supreme visuals,” complemented by some other positive stats that include there now being over 540 games and apps that support DLSS. “15 of 20” of last year’s top video games also feature support for DLSS, NVIDIA added, while “3 billion hours” have been spent by gamers playing titles with DLSS enabled.

Image: NVIDIA

“We’re advancing DLSS once again with the introduction of DLSS 4, featuring Multi Frame Generation for GeForce RTX 50 Series graphics cards and laptops; 75 games and apps will have support for Multi Frame Generation when they’re released,” NVIDIA wrote earlier this month to promote its latest GPUs, which are built on the Blackwell architecture and are on track to begin rolling out at the end of January.

“DLSS Multi Frame Generation generates up to three additional frames per traditionally rendered frame, working in unison with the complete suite of DLSS technologies to multiply frame rates by up to 8X over traditional brute-force rendering,” NVIDIA explained. “This massive performance improvement on GeForce RTX 5090 graphics cards unlocks stunning 4K 240 FPS fully ray-traced gaming.”

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Tsing Mui
News poster at The FPS Review.

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