Doom: The Dark Ages
Doom: The Dark Ages was released to PC in May of 2025 and uses the id Tech 8 game engine. This game features advanced graphics technologies, including path tracing, realistic lighting, reflections, and soft shadows. It has fully ray-marched volumetric effects with dynamic lighting and improved particle effects. It has detailed destructible environments, realistic water, and upscaling technologies such as DLSS 4. This is another one of those games that has ‘ray tracing’ enabled at all times, by default. You can optionally enable Path Tracing on top of it. We are going to utilize the game’s built-in benchmark level: Reckoning, but we will utilize Frameview to capture 1% Lows.

In Doom: The Dark Ages, we are running at 1080p but using the “Ultra Nightmare” quality setting, which is the game’s highest image quality setting. This game also has Ray Tracing turned on at all times and is thus demanding. The XFX Swift Radeon RX 9060 XT OC Gaming Edition 8GB does allow a playable experience in Doom: The Dark Ages at Ultra Nightmare and at native resolution with 81FPS average framerate. Enabling FSR Upscaling boosts that to over 100FPS average. The XFX Swift Radeon RX 9060 XT OC Gaming Edition 8GB is 8% slower than the GeForce RTX 5060 Ti 8GB video card. Overclocking the XFX Swift Radeon RX 9060 XT OC Gaming Edition 8GB improves performance by 4%.
