AMD Releases Adrenalin Edition 26.6.2 Graphics Driver and FSR SDK v2.3, Bringing FSR 4.1 and Ray Regeneration 1.2 to RDNA 3

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Image: AMD

Owners of AMD Radeon RDNA 3-based graphics cards can rejoice as the latest FSR SDK is now available to developers who can include FSR Redstone in their games. AMD’s support team has been busy getting updates out to owners of RDNA 4 and RDNA 3 graphics cards, and now both generations can support Team Red’s latest FSR features. FSR SDK v2.3 brings the long-awaited FSR 4.1 support to RDNA 3 generation GPUs to developers so they can incorporate it into games, just as the AMD Adrenalin Edition 26.6.2 graphics driver has also been launched.

AMD FSR v2.3 Features

  • AMD FSR Upscaling 4.1.1.
  • AMD FSR Frame Generation 4.0.1.
  • AMD FidelityFXâ„¢ Super Resolution Frame Generation (SwapChain) 3.1.7.
  • AMD FSR Ray Regeneration 1.2.0.
  • AMD FidelityFX Super Resolution 2.3.4 and 3.1.5.
  • AMD FidelityFX Super Resolution Frame Generation 3.1.6
  • AMD FSR Radiance Caching 0.9.0 (technical preview).
  • Supports DirectX 12 and Unreal Engine 5 (via AMD FSR plugin)

AMD Software: Adrenalin Edition 26.6.2 Driver Release Notes

  • New Features
    • AMD FSR Upscaling 4.1 support for AMD Radeonâ„¢ RX 7000 Series Graphics cards.
  • New Game Support
    • Assassin’s Creed Black Flag Resynced
    • DOOM: The Dark Ages | Revelations
       
  • Fixed Issues
    • Intermittent application crash or driver timeout may be observed while playing RoadCraft on Radeonâ„¢ RX 7000 series products.
    • A purple screen may be displayed when using an HP Reverb G2 headset with SteamVR on Radeonâ„¢ RX 6000 series graphics products.

Testing by media outlets and PC enthusiasts has begun, with some results showing significant gains for RDNA 3 owners, but some have also indicated there can be performance costs depending on the title. AMD’s engineers have been hard at work getting INT8 to run optimally on RDNA 3, but there’s sure to be some bumps in the road, and while discrete cards should fare the best with these updates, it will be interesting to see how AMD’s APUs, custom or off the shelf, with their integrated graphics, fare.

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Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

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