Metro 2033 + Last Light Redux Next-Gen Updates Announced with 4K Textures, Spatial Audio, and Other Modern Features

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Image: Deep Silver

Deep Silver has revealed that it has updated both Metro Redux games with newly improved visuals and audio, along with support for modern PC and console hardware. One could be forgiven for thinking of these as redux-redux since the first iteration of major updates happened in 2014, when the developers rolled out Metro 2033 Redux and Metro Last Light Redux, which upgraded the original releases to modern hardware of the time using the current Last Light engine. Now, twelve years later, and mere months before the next franchise entry is released, what better time to add free updates to polish these older gems?

“So, what have we done? This is not a full remaster or remake – the original METRO Redux experience and aesthetic has been preserved – but we have made careful, meaningful improvements to take advantage of the latest PC and console hardware. “

– Deep SIlver

The developers have made it clear that they have not gotten on the Remaster or Remake train, which has become so popular with so many franchises over the last decade, and that these next-gen updates are primarily just to address improving the game experience on modern hardware. They have, however, made some other changes which likely are intended to help them align with similar mechanics to be included in the upcoming Metro 2039. Deep Silver has provided some general details of what to expect in the free updates but said full patch notes will be revealed at their launch. While the bulk of the updates seem more focused on current consoles, PC users will get support for DLSS, spatial audio, and enjoy the improved visuals and various bug fixes

What we know so far:

  • PSSR support for PlayStation 5 Pro
  • TSR upscaling and anti-aliasing support for Xbox Series X|S, including spatial audio
  • DLSS support on PC
  • 4K/60 FPS and up to 4K/120 FPS
  • 4K Textures
  • Higher quality lighting, shadows, and particle effects
  • Adaptive trigger support for DualSense and Impulse Triggers
  • Hardware tesselation
  • Power Optimized mode on Xbox and Saver mode on PlayStation
  • Quality of life and various bug fixes for PC
  • Clearer dialog on all platforms
Image: Deep Silver

These free updates will release on October 22 for PC and then follow on October 29 for consoles. For those wanting to experience the original Metro 2033, which featured different character models, you may want to snag it over at GOG for $2.99, where the 16-year-old game has been updated to run on modern PCs. Still can’t get enough? Well, those with VR headsets could also check out Metro Awakening, which is technically the most recent addition to the franchise. Oddly enough, Deep Silver didn’t mention anything regarding Metro Exodus, which was the first title in the franchise to include ray-traced effects and could most certainly use some updates as well.

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Discussion (7 replies)

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Brent_Justice
Brent_Justice 👍 2

OK HECK YA!

Peter_Brosdahl
Peter_Brosdahl 👍 1

Yeah, I'm kind of looking forward to replaying these for the umpteenth time but really hoping they do another DLSS update for Exodus as well (get it to 4.5) and maybe throw in some path tracing with it, and MFG. While those GTAO effects are awesome, I think it could really benefit from 4.5.

DrezKill
DrezKill 👍 2

"Peter_Brosdahl, post: 107438, member: 87" wrote:

One could be forgiven for thinking of these as redux-redux...


Hahahahahaha yeah!

m
magoo 👍 2

Last Light was good the first time, Redux was graphically better, third time is a charm. Can't wait, plus FREE STUFF!

D
Ditchinit 👍 2

Reflux, redux ... they're all the same.

DrezKill
DrezKill 👍 1

"Ditchinit, post: 107483, member: 4253" wrote:

Reflux, redux ... they're all the same.


I grew up with gastroesophageal reflux disease. Fun times. IBS too. And my bowels never got a remaster. At this point I'd like a remake.

Peter_Brosdahl
Peter_Brosdahl 👍 2

I think most of us here are at a point where we'd all like to RMA something.

Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

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