Until Dawn Launches for PS5 and PC on October 4 with Ray Tracing, Overhauled Visuals Rebuilt in Unreal Engine 5, and More

The FPS Review may receive a commission if you purchase something after clicking a link in this article.

Image: Supermassive Games

Until Dawn, the 2015 interactive drama horror game from Supermassive Games that launched as a PS4 exclusive in 2015, will be released for PS5 and PC on October 4, 2024, Ballistic Moon has announced. The new ports of the game, which have been rebuilt and enhanced for modern platforms, introduces several improvements to the original experience, including a new camera control mechanic, reworked prologue, new collectibles, and ray tracing and enhanced materials as part of its update under Unreal Engine 5.

Product links:

Neil McEwan (Creative Director, Ballistic Moon) writes:

  • “Our new Until Dawn experience has been built from the ground up using Unreal Engine 5.”
  • “We have updated character models, environments, interactable props, visual effects, and animations, all designed to maximize the Until Dawn experience on both PS5 and PC.”
  • “We have completely relit the game to take advantage of Unreal Engine 5’s rendering features, including raytracing and enhanced materials, focusing on a more atmospheric and modern horror experience.”
  • “By using a combination of fixed and over-the-shoulder camera views, you can now see the world of Until Dawn from entirely new perspectives.”
  • “[Reworked prologue] Although we have committed to keeping the original narrative intact, we felt the Prologue would benefit from some adjustments to its narrative pacing.”
  • “For the collectors and explorers among you, keep your eyes peeled because we’ve relocated all the original totems to be found all over again. We’ve also added Hunger totems, a special new type of totem that holds a different kind of vision to the others.”
  • “We are proud to implement new accessibility and usability settings that will help more players enjoy the game. Additionally, we’ve created a new optional alternative for the Don’t Move mechanic called Stay Calm. Stay Calm is for third party peripherals that do not feature a gyroscope or for players who prefer a different challenge.”

The original announce trailer:

Game description:

Until Dawn is a branching narrative survival horror game in which any choice of action by the player may cause other consequences later in the story. Throughout the game the player makes difficult decisions during ethical and moral dilemmas. Choices can lead to scenes of intense violence and gore of which might include characters falling to their death, character dismemberment where blood and viscera are shown, character decapitation and other violent deaths including scenes with gun shots. The game contains frequent strong language, sexually suggestive dialogue and occasional depictions of alcohol and tobacco.

Source

Join the discussion in our forums...

Tsing Mui
News poster at The FPS Review.

Recent News