Ubisoft has shared a developer update for Star Wars Outlaws, and with it comes the news that Drew Rechner, a Massive Entertainment veteran whose credits include Associate Game Director for Avatar: Frontiers of Pandora and Tom Clancy’s The Division 2: Warlords of New York, is now the Creative Director for the game, replacing Julian Gerighty. The news comes 17 days ahead of Star Wars Outlaws’ next major patch (Title Update 1.4) and Steam release, both of which will be launching on November 21 alongside the game’s first story pack, Wild Card. See below for a portion of the letter that Rechner penned to players today, which promises improvements to combat, stealth, and more.
The first key area of improvement to the game is combat where we see a real opportunity to add more depth and excitement to the experience, further rewarding your tactics and precision. Our second key area is stealth which is not only about improving the readability and consistency of enemy detection, but also providing choice in how you want to approach each encounter. Finally, our third key area of focus is centered around the character controls, which means improving the reliability of cover, increasing the responsiveness of climbing and crouching, and generally improving the consistency of the controls overall.
As said by Drew, we’re hard at working to bring you many requested changes to Title Update 1.4, which will be our biggest update yet, coming your way on November 21st!