The GeForce RTX 50 Series, a new generation of GPUs powered by the NVIDIA “Blackwell” RTX architecture that green team says will bring game-changing AI and neural rendering capabilities to gamers and creators, will deliver a 15% to 33% performance uplift over the Ada generation of GeForce RTX 40 Series GPUs without the help of DLSS 4 and its new Multi Frame Generation technology, according to new estimates derived from first-party benchmarks that have been shared by NVIDIA.
“There are two new results with the same relevant settings: Resident Evil 4 (ray tracing, but without DLSS) and Horizon Forbidden West (no ray tracing, DLSS Super Resolution, no DLSS Multi Frame Generation),” ComputerBase pointed out in a new story that it published today before showing how the GeForce RTX 50 Series compares with the GeForce RTX 40 Series, including what looks to be a 33% performance gap between the GeForce RTX 5090 and GeForce RTX 4090.






duel | increase in shaders | increase in the benchmark* |
---|---|---|
RTX 5090 vs. RTX 4090 | +33 percent | ~ +33 percent |
RTX 5080 vs. RTX 4080 | +11 percent | ~ +15 percent |
RTX 5070 Ti vs. RTX 4070 Ti | +17 percent | ~ +20 percent |
RTX 5070 vs. RTX 4070 | +4 percent | ~ +20 percent |
* Estimate based on benchmarks presented by Nvidia in RE 4 and Horizon FW |
“The GeForce RTX 5080 is up to twice the speed of the GeForce RTX 4080 in games, thanks to the Blackwell architecture and DLSS 4 with Multi Frame Generation,” NVIDIA writes of its second-best Blackwell GPU for gamers and creators, which is shown with a 15% uplift over the GeForce RTX 4080 in the data table above.
“With new 5th gen Tensor Cores, 4th gen RT Cores, and 16GB of GDDR7 memory providing up to 960 GB/sec of total memory bandwidth (a 34% increase compared to the GeForce RTX 4080’s 717 GB/sec), the GeForce RTX 5080 delivers a massive leap in performance for gamers and creators,” NVIDIA added.