CDPR Exec Confirms That Total Sales for the First Three The Witcher Games Have Exceeded 85 Million Units Sold

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Image: CD PROJEKT RED

Edit: January 18, corrected that data reflected units sold rather than sales revenue.

CD PROJEKT RED CEO Michał Nowakowski joined in on a thread celebrating best-selling games from Polish developers, confirming the franchise’s success. The list already showed The Witcher 3, which was released in 2015, as having reached 60 million units sold, but then the CEO added figures for the first two games. The original game has sold 10 million, with the second sitting at 15 million, but the exec humorously added that all are still selling.

These sales figures come as rumors persist that CDPR is planning to release more content for The Witcher 3: The Wild Hunt. The last major DLC released for it launched in 2016, adding over 30-hours of content to the game, but a smaller amount of content was added following the launch of the Netflix series which included a new quest. Ongoing rumors, as reported by VGC and Eurogamer, point to a May 2026 paid DLC release. Fans of the 3rd game will likely not hesitate in paying for more content, given that many still find the 60-100 hour playtime of it now not being enough.

Meanwhile, well-known modder Halk Hogan is preparing their next texture overhaul pack, HD Reworked Project NextGen Edition 2026. If the modder, who also helped contribute to the Next Gen version of The Witcher 3, can release this close to the purported next DLC launch, it could be the cherry on top for fans of the game.

The Witcher IV remains in development with a possible release within the next two years. CDPR has taken a new turn for this game by using Unreal Engine instead of its own aging Red Engine, which was used for the first three games and Cyberpunk 2077. A remake of the first game is also in development, and has been contracted to Fool’s Theory, whose team includes a number of CDPR devs and is being supervised by CDPR. It is also using UE5, but it’s been some time since there was an update on it, so hopefully things are still progressing with it.

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Brian_B
Brian_B 👍 1

I'm kinda surprised it's not more, with W3 being so well regarded.

Peter_Brosdahl
Peter_Brosdahl

I kind of feel the same, but it might be due to the 3rd game being perpetually on sale on GOG, along with their age, and at this point, most who are interested have either already bought it or obtained it otherwise. If the rumored upcoming DLC comes out, that could add some more significant sales numbers.

For me, the 1st game was totally under my radar at the time of its release, while I'll never forget buying a physical copy of the special edition for the 2nd game at Target at ~$30-50 (I don't remember anymore, but I know it was up there at the time) and instantly becoming a fan.

S
ScottD 👍 1

85 million units sold sounds much more realistic.

MadMummy76
MadMummy76 👍 3

Yeah, it's copies, not revenue.

The Witcher 3 - 60 million
Cyberpunk 2077 - 35 million
Witcher 2 - 15 million
Witcher - 10 million
C2077: Phantom Liberty - 10 million

Peter_Brosdahl
Peter_Brosdahl 👍 2

Lol! Not sure why, but I really thought I saw $ in there somewhere. I've corrected it.

Denpepe

"Peter_Brosdahl, post: 101196, member: 87" wrote:

Lol! Not sure why, but I really thought I saw $ in there somewhere. I've corrected it.


Usually when talking money CDPR talks in Zloty, not USD

Peter_Brosdahl
Peter_Brosdahl

For sure, but I really thought I saw $ there. What can I say but that it's been a bit of a rough week on the old noggin. Heck, after doing this post yesterday, was so tired that I spent most of the day binge-watching TV and sleeping in between.

i
igor_kavinski 👍 2

"Peter_Brosdahl, post: 101202, member: 87" wrote:

Heck, after doing this post yesterday, was so tired that I spent most of the day binge-watching TV and sleeping in between.


That's me almost EVERY night!

Peter_Brosdahl
Peter_Brosdahl

Me too, sadly. Mostly spent the whole weekend in bed like that. :(

GodisanAtheist
GodisanAtheist 👍 3

I'm shocked W1 is at 10 million. Game is hella eurojank and frankly just not all that much fun to play. Its exactly the kind of game that would benefit massively from a remake (which is supposed to be in progress). You can see the vision there, the execution however was... rough. A lot of teeth got cut on that game.

Probably riding on super cheap sales and bundles of people who were introduced to the series by W3, sitting undownloaded and unplayed in many a library.

W2 on the other hand is fantastic and in some ways a better game that W3. It's almost like an old school Bioware game with a compact frame, tight narrative, and branching paths based on prior decisions within the same game. It's such a huge step up from W1 its hard to believe one is a direct sequel to the other. It's actually a little disappointing its 'only' at 15 million, likely for the same reason W1, and similarly its likely unplayed by many. It actually holds up incredibly well both visually and gameplay wise even today.

Brian_B

Kinda surprised CP is so low (relatively)

GodisanAtheist
GodisanAtheist 👍 2

"Brian_B, post: 101334, member: 96" wrote:

Kinda surprised CP is so low (relatively)

- The pricing on it has remained stubbornly high through the last couple Steam sales and such. If it dropped to a clean $9.99 (like the W3 GOTY edition) then I figure it would be cheap enough for a lot of people to pick up simply out of curiosity.

At the $20+ it still costs now (in addition to $20+ for PL), combined with all the bad press the game got (really for the prior gen versions which shouldn't have existed at all, but also because of the post launch jank in general) I'm actually surprised its not less.

Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

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