
NVIDIA has locked in a date for the feature that completes the DLSS 4.5 package that was announced at CES a few months back: March 31st. DLSS 4.5 Dynamic Multi Frame Generation is limited to GeForce RTX 50 Series GPUs and will combine Dynamic Multi Frame Generation with an updated frame generation model and a second-generation transformer model for Super Resolution. The company says the technology can generate up to five additional frames per traditionally rendered frame, for a maximum 6X multiplier. That’s a meaningful jump from DLSS 4’s ceiling of four total frames (three generated plus one rendered). From a visuals perspective, we did a write up on DLSS 4.5 upscaling performance back in January.
The “dynamic” part is the significant change here. Rather than locking in a fixed multiplier and hoping for the best, Dynamic Multi Frame Generation is designed to react to scene complexity and shift its behavior based on demand — generating more frames when the GPU is under heavier pressure and reducing the multiplier when native performance is already close to the display target.
The update boosts the top frame gen count for RTX 50-series GPUs to 6X, being made up of five AI generated frames to the one rendered traditionally by your graphics card. Over 200 games will be supported at launch. NVIDIA also announced a second-generation transformer model for DLSS Super Resolution, which has already launched in beta via the NVIDIA app’s DLSS override system.
Early hands-on impressions from GDC were cautiously positive. A Tom’s Guide preview running Black Myth: Wukong on an RTX 5080 with 6X Multi Frame Generation showed only a few milliseconds of latency impact — an improvement that wasn’t detectable in controller inputs — while the upgrade from DLSS 4 to 4.5 Super Resolution visibly restored particle detail and texture clarity.
From the perspective of someone already on an RTX 50 series GPU, this is a pure software win — no new hardware required, and NVIDIA’s DLSS override system means it will work across hundreds of existing titles without developer updates. From the perspective of everyone else, it’s another data point in the ongoing exclusivity argument. DLSS 4.5’s 6X frame generation is RTX 50 only. The second-gen Super Resolution model extends to RTX 40 and RTX 50 series. RTX 30 series owners and below get the standard DLSS 4 Super Resolution.
Distribution will happen via the NVIDIA App beta on March 31. To opt in, navigate to Settings > About within the app. A full public release will follow at a later date, requiring Game Ready Driver 595.79 or newer.
