EA Revises Star Wars Squadron PC System Requirements

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SW Squadrons New Republic Hangar
Image: Motive Studios/EA

Electronic Arts has released revised PC system requirements for its upcoming multiplayer space-combat game, Star Wars Squadrons. This move is not entirely unusual, as games continue in testing and development before the official release. The revised specs are primarily focused around changes for CPU and storage options. No changes as of yet have been made to the recommended GPU side of things. There are both VR and non-VR specifications. It should be noted that the Recommended (non-VR) / Minimum (VR) and Recommended (VR) specs are largely the same.

Recommended (non-VR) / Minimum (VR)

  • OS: Windows 10 64-bit
  • Processor (AMD): Ryzen 7 2700X
  • Processor (Intel): Intel i7-7700
  • Memory: 16GB
  • Graphics Card (AMD): Radeon RX 480 or Equivalent
  • Graphics Card (Nvidia): GeForce GTX 1060 or Equivalent
  • DirectX: 11.1
  • Multiplayer Online Connection Requirements: 512 Kbps or faster Internet connection
  • Hard Drive Space: 40GB

Recommended (VR)

  • OS: Windows 10 64-bit
  • Processor (AMD): Ryzen 7 2700X
  • Processor (Intel): Intel i7-7700
  • Memory: 16GB
  • Graphics Card (AMD): Radeon RX 570 or Equivalent
  • Graphics Card (Nvidia): GeForce GTX 1070 or Equivalent
  • DirectX: 11.1
  • Multiplayer Online Connection Requirements: 512 Kbps or faster Internet connection
  • Hard Drive Space: 40GB

Minimum (non-VR)

  • OS: Windows 10
  • Processor (AMD): Ryzen 3 1300X
  • Processor (Intel): Intel i5 6600k
  • Memory: 8GB
  • Graphics Card (AMD): Radeon HD 7850 or Equivalent
  • Graphics Card (Nvidia): GeForce GTX 660 or Equivalent
  • DirectX: 11.1
  • Multiplayer Online Connection Requirements: 512 Kbps or faster Internet connection
  • Hard Drive Space: 40GB

Star Wars Squadrons is set to release on October 2nd. It is currently listed for $39.99, but you can get it for $5 off through Origin. While there will be no microtransactions, pre-orders on Origin or Steam will include bonus cosmetic content.

Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

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