The day-one patch notes for Aliens Fireteam Elite have been revealed ahead of the game’s release on August 24. A new horde mode has been added and is accessible once players complete the main campaign. Numerous adjustments have been made to weapons, enemy AI, as well as balance and difficulty levels. There are also CPU/GPU and gameplay optimizations, as well as bug fixes for both console and PC versions. Patch 1.01 weighs in at 14 GB and should be available at launch for all platforms.
Patch 1.01 Notes
New Features
- Horde Mode
- Horde mode is in! Complete the campaign and then talk to Shipp back on the Endeavor to open up this new gameplay mode.
Kits, Weapons, and Combat
- Balance and difficulty pass for all difficulty levels.
- “Park’s Store” pricing adjustments.
Enemies and Encounters
- Xenomorph AI and pathing improvements
- Population adjustments for multiple campaigns.
Content and Environments
- Balance and difficulty pass for all difficulty levels.
- Additional Polish and bug fixing for the end escape sequence in the final mission of “The Only Way to Be Sure” campaign.
- Targeted GPU/CPU optimizations and performance improvements for PC and all console platforms.
- Environment and lighting visual improvements across all campaigns.
- Numerous environment and lighting bug fixes across all campaigns.
General
- Gameplay and GPU Optimizations
- Matchmaking stability and bug fixing
- AI Teammate bug fixing and improvements
- Localization Support added for:
- Chinese (Simplified)
- Chinese (Traditional)
- French
- German
- Italian
- Portuguese (Brazil)
- Russian
- Spanish
- Czech
- Polish
- Korean
Source: ORBISPatches.com (via Attack of the Fanboy)