Here’s What DirectX Ray Tracing Will Look Like on AMD’s Next-Generation RDNA 2 GPUs

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Image: AMD

AMD has released a video teasing the ray-tracing capabilities of its upcoming RDNA 2 graphics cards. These will support Microsoft’s newly announced DirectX 12 Ultimate API, which will drive the adoption of DXR 1.1 ray tracing, variable rate shading, and other advanced effects for PC and next-generation consoles.

“Microsoft DirectX Raytracing (DXR) adds a new level of graphics realism to video games previously only available in movies, and AMD has collaborated with Microsoft on the design of DXR 1.1, an update to DXR that can deliver better efficiency and performance in many raytracing effects,” said AMD. “This video is to give you a taste of the photorealistic realism DXR 1.1 will enable when using hardware-accelerated raytracing on our upcoming AMD RDNA 2 gaming architecture.”

Image: AMD

“Microsoft and AMD worked closely on the development of the DirectX 12 Ultimate feature set to ensure a great experience with AMD RDNA 2 architecture” – Bryan Langley, Graphics Group Program Manager, Microsoft

Tsing Mui
News poster at The FPS Review.

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