Image: Relentless Studios

How often does a game return to closed beta? Not often, but that’s exactly what’s happening with Amazon’s free-to-play, team-based PvP action shooter, Crucible. In an update posted today, developer Relentless Studios announced that it’d be hitting the rewind button at 9 AM PT (6 PM CET) tomorrow to take the poorly received game back to the drawing board.

“One of the biggest changes you’ll see is that we’re going to schedule dedicated time each week when we as devs will be playing with the community and soliciting feedback,” Relentless Studios explained. “The game will be accessible 24/7 so you can continue to self-organize matches with other players—we recommend joining our Discord server to find players to queue against. You’ll still launch Crucible through Steam (you don’t even need a new download), you’ll keep all the progress and customization items you’ve already earned, and the battle pass, reward tracks, and in-game store will continue to be supported.”

“We’re setting up a community council, made up of beta participants of all playstyles from casual to highly competitive players, who we’ll be working especially closely with. We’ll have more information on that council, as well as our weekly play schedule, soon.”

According to critics, Crucible isn’t very fun and does little to differentiate itself from the countless other shooters on the market. What’s worse is that it reportedly suffers from a variety of technical issues, such as poor frame rate. Heck, the game doesn’t even have in-game voice chat. SteamDB is showing only 138 in-game as of this posting!

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  1. I… wow. I’ve never seen a game launch and return to beta… but I have seen a game stuck in alpha for 7 years.
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