There have been murmurings of a new BioShock game over the last year or so. We got our first credible announcement last December when 2K Games President David Ismailer revealed the formation of a new studio called Cloud Chamber. He also stated that the first project the new studio would take on would be a new BioShock game.
It’s been over seven years since the last one, BioShock Infinite, came out. With next-gen consoles on the horizon, along with highly hyped GPUs, the time is ripe to get a move on with new games. Wccftech has an update on the progress for the forthcoming game via Twitter user MauroNL. Cloud Chamber has begun hiring for the aforementioned game.
New details on the next Bioshock game developed by the new studio Cloud Chamber Studios. Several job listings point to experience in Unreal Engine 4, one job list says “we use UE4”. It is also slated for ‘next-gen’, which is no surprise with it being ‘several years away’.
— MauroNL (@MauroNL3) August 11, 2020
Unreal Engine 4 or 5?
The franchise got a bit of a makeover with the remasters collection from 2016. All games in the original trilogy received a 1080p/60 FPS upgrade for consoles. The new project will likely be a brand-new entry for the franchise instead of a redo, remaster, or reboot, as is often the case with many other franchises of late. The only downside is that we still have to wait a few years for its eventual release. It will also be interesting to see if the studio is truly using Unreal Engine 4, considering the already many impressive things that have come out about UE5. In particular, Epic’s Tim Sweeney has already said how his team rewrote parts of UE5 after seeing Sony’s PlayStation 5 SSD in action.