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Nintendo is celebrating the 35th anniversary of Super Mario Bros. with a ton of new Mario games. The highlight is Super Mario 3D All-Stars, which comprises remasters of Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy for the Nintendo Switch. We’re not sure how they’ve been improved, exactly (Nintendo only used the word “optimized”), but the collection will be available to buy starting on September 18. Unfortunately, this appears to be a limited release – Mario fans may no longer be able to get a copy after March 31, 2021.

We’ve copied Nintendo’s complete Mario lineup below. “Let’s-a go!”

UPDATE: According to gamestalk.net, these are the resolutions for each of the remasters.

  • Super Mario 64
    • TV mode: 960 × 720 pixels, table mode / mobile mode: 960 × 720 pixels
  • Super Mario Sunshine
    • TV mode: 1920 × 1080 pixels, table mode / mobile mode: 1280 × 720 pixels
  • Super Mario Galaxy
    • TV mode: Up to 1920 × 1080 pixels, table mode / mobile mode: Up to 1280 × 720 pixels
  • Super Mario 3D All-Stars: Optimized versions of 3D Mario games Super Mario 64, Super Mario Sunshine and Super Mario Galaxy are coming to Nintendo Switch in one package. In addition to having higher resolutions than their original versions, the games have been optimized for a smooth gameplay experience on Nintendo Switch. Super Mario 3D All-Stars also includes an in-game music-player mode to play the music and songs from all three games. Players can also listen to music on their Nintendo Switch systems when the screen is off. A limited production of Super Mario 3D All-Stars launches exclusively for the Nintendo Switch family of systems on Sept. 18 and will be available until approximately March 31, 2021.
  • Mario Kart Live: Home Circuit: Created in partnership with Velan Studios, Mario Kart Live: Home Circuit brings the fun of the Mario Kart series into the real world by using a Nintendo Switch or Nintendo Switch Lite** system to race against opponents using a physical Kart. The physical Kart responds to boosts in-game and in the real world, stops when hit with an item and can be affected in different ways depending on the race. Players place gates to create a custom course layout in their home, where the only limit is their imagination. Race against Koopalings in Grand Prix, unlock a variety of course customizations and costumes for Mario or Luigi, and play with up to four players in local multiplayer mode.*** Mario Kart Live: Home Circuit, which is available in a Mario Set or Luigi Set, launches on Oct. 16 at a suggested retail price of $99.99.
  • Game & Watch: Super Mario Bros.: This new collectable device is inspired by the original Game & Watch systems first released in 1980. The original handheld device included a game, and could also be used as a watch to tell time. The original Game & Watch series sold more than 43 million worldwide. Game & Watch: Super Mario Bros. features a modern +Control Pad. In addition to playing classic games Super Mario Bros., Super Mario Bros.: The Lost Levels (released in Japan as Super Mario Bros. 2) and a special version of Ball with a Mario makeover, Game & Watch: Super Mario Bros. also functions as a clock, with 35 little touches to discover, including some guest appearances from Mario’s friends and foes. Game & Watch: Super Mario Bros. launches on Nov. 13 at a suggested retail price of $49.99.
  • Super Mario 3D World + Bowser’s Fury: Multiplayer mayhem pounces onto Nintendo Switch! This enhanced of Super Mario 3D World, which originally launched for the Wii U system, features co-op gameplay both online* and through local multiplayer in a variety of creative levels. Additional details about what new things this game has to offer will be revealed later. Super Mario 3D World + Bowser’s Fury launches for Nintendo Switch on Feb. 12, 2021. New amiibo figures Cat Mario and Cat Peach will also be released at the same time as the game.
  • Super Mario Bros. 35: Welcome to Super Mario Bros. … with 35 players! In this competitive online battle game, 35 players will compete to be the last Mario standing … or running. Enemies defeated will be sent to other players’ courses, but that also works the other way around! Players can activate special items to try and outpace their opponents. Super Mario Bros. 35 launches on Oct. 1 as a digital-only game exclusive to Nintendo Switch Online members.* The game will be playable until March 31, 2021.
  • Super Mario All-Stars: The classic Super NES game that includes upgraded versions of Super Mario Bros., Super Mario Bros.: The Lost Levels, Super Mario Bros. 2 and Super Mario Bros. 3 with enhanced 16-bit graphics is joining the catalog of games available with Nintendo Switch Online … later today!

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12 Comments

  1. I’m looking forward to the release (my five year old likes to watch me play the Mario games).

    However, a bit disappointed by the ‘optimization’, was hoping for a full 2D Super Mario All-Stars-style collection. All new assets, etc. Mario 64 in particular could use a new coat of paint.

  2. Why are they only selling 3D All-Stars for 6 months? Now I remember why I haven’t wanted to purchase a Nintendo console since the Wii… In my opinion Nintendo forfeits their right to complain about emulation, jailbreaking, and hacking/homebrew with stunts like this.
  3. Why are they only selling 3D All-Stars for 6 months? Now I remember why I haven’t wanted to purchase a Nintendo console since the Wii… In my opinion Nintendo forfeits their right to complain about emulation, jailbreaking, and hacking/homebrew with stunts like this.

    Not sure, might be some sort of collector’s box (I think they did the same thing for All-stars on the Wii). I hope they don’t mean the games will no longer be available for purchase after 6 months (digitally or otherwise).

    Also, that Super Mario Brs 35 looks like a good time.

  4. Not sure, might be some sort of collector’s box (I think they did the same thing for All-stars on the Wii). I hope they don’t mean the games will no longer be available for purchase after 6 months (digitally or otherwise).

    Also, that Super Mario Brs 35 looks like a good time.

    They really scored a hit with Tetris 99, so I’m excited to see how this is going to play when it gets into peoples’ hands.

  5. Widescreen and higher res is nice, but what I’d really like is SM64 and SMSunshine running at 60fps. I believe I heard that SM64 runs at 60fps on the Wii U port for modded Wii Us (which is based off the recent Windows port, I think I read). None of the Switch controllers, such as the Switch Pro Controller, have analog triggers or shoulder buttons, so I’m wondering how using the FLUDD in SMSunshine is gonna work. I guess we just won’t have analog control with the spraying/squirting. I was also hoping that SM64 would get the extra content, playable characters, and improved textures of the DS version, but I guess not. Surprised SMGalaxy 2 wasn’t also thrown in. And what the ****, not even full 1080p for SM64?!
  6. Widescreen and higher res is nice, but what I’d really like is SM64 and SMSunshine running at 60fps. I believe I heard that SM64 runs at 60fps on the Wii U port for modded Wii Us (which is based off the recent Windows port, I think I read). None of the Switch controllers, such as the Switch Pro Controller, have analog triggers or shoulder buttons, so I’m wondering how using the FLUDD in SMSunshine is gonna work. I guess we just won’t have analog control with the spraying/squirting. I was also hoping that SM64 would get the extra content, playable characters, and improved textures of the DS version, but I guess not. Surprised SMGalaxy 2 wasn’t also thrown in. And what the ****, not even full 1080p for SM64?!

    960×720 is an integer factor of 9 from the original resolution of 320×240. Full HD is not an integer scale from the original resolution. Likewise, Sunshine running at 1280×720 (Half HD) is an integer factor of 3 from the original 640×480 resolution while Full HD is not.

  7. Widescreen and higher res is nice, but what I’d really like is SM64 and SMSunshine running at 60fps. I believe I heard that SM64 runs at 60fps on the Wii U port for modded Wii Us (which is based off the recent Windows port, I think I read). None of the Switch controllers, such as the Switch Pro Controller, have analog triggers or shoulder buttons, so I’m wondering how using the FLUDD in SMSunshine is gonna work. I guess we just won’t have analog control with the spraying/squirting. I was also hoping that SM64 would get the extra content, playable characters, and improved textures of the DS version, but I guess not. Surprised SMGalaxy 2 wasn’t also thrown in. And what the ****, not even full 1080p for SM64?!

    Yeah, I was hoping for at least the DS improved textures for SM64. Maybe the original All-Stars spoiled me, but I was looking forward to an overhaul of SM64.

    As for SMG2, I’m still half expecting them to announce the game’s part of the package. Perhaps unlocked after completing SMG1. Even on the packaging, it looks like there’s room for another title.

    Just saw on the eStore they’re going to charge $79.99 CAD for this collection. Crazy. I was expecting at most $49.99 CAD, especially since they appear to be fairly straight forward ports.

  8. Yeah, I was hoping for at least the DS improved textures for SM64. Maybe the original All-Stars spoiled me, but I was looking forward to an overhaul of SM64.

    As for SMG2, I’m still half expecting them to announce the game’s part of the package. Perhaps unlocked after completing SMG1. Even on the packaging, it looks like there’s room for another title.

    Just saw on the eStore they’re going to charge $79.99 CAD for this collection. Crazy. I was expecting at most $49.99 CAD, especially since they appear to be fairly straight forward ports.

    The Canadian dollar has not been doing well in recent years. It’s been hovering around $0.75 USD for the past 5 years, so $80 CAD would be $60 USD which is what it is going for in the US. Still, seems steep for a collection of old games like this that basically just had their resolution increased.

  9. The Canadian dollar has not been doing well in recent years. It’s been hovering around $0.75 USD for the past 5 years, so $80 CAD would be $60 USD which is what it is going for in the US. Still, seems steep for a collection of old games like this that basically just had their resolution increased.

    Yar, $79.99 CAD is our new game price. I’m just surprised that Nintendo is charging this much for the re-releases. But I guess I shouldn’t be, as they charged full new price for the Wii U re-releases as well.

    Don’t get me wrong, I’m whining about the price, but I’ll still pay it.

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