Horizon Zero Dawn Receives PC Patch That Fixes Anisotrophic Filtering

Image: Guerrilla Games

Guerrilla Games has released Patch 1.07 for the PC port of Horizon Zero Dawn, which addresses two of the game’s most blatant issues: broken anisotrophic filtering, and an excruciatingly long shader-optimization process.

According to Guerrilla, the anistrophic filtering option now works as intended, which means that players can enjoy the game with sharper textures.

The engine has also been tweaked so players will no longer have to sit through a drawn-out shader-optimization process when they launch the game for the first time.

“With Patch 1.07 the team has rewritten the way the engine deals with shaders and shader-optimisation,” the developer noted. “This results in the optimisation step becoming optional, as well as the Anisotropic Filtering option now working as expected.”

PATCH 1.07 (HRZ-PCR 132/6056419 – FRI OCT 30 2020)


  • CPUs that have more than 16 cores might experience a higher amount of instability.
  • Some players are experiencing graphical settings issues, such as HDR not working correctly.
  • Some players are experiencing performance issues on specific GPUs or hardware combinations.
  • We’re aware of and continue to investigate issues that are not yet solved on both the player-compiled lists by u/EvilMonkeySlayer and u/Rampage572 – thank you!


  • Anisotropic Filtering now works correctly
  • The mandatory/unskippable shader optimisation step at first launch has been removed
  • Shaders are now pre-optimised in the game’s Main Menu, but can be skipped
  • Shaders are also optimised dynamically in-game

Horizon Zero Dawn Complete Edition is available for purchase on Steam and the Epic Games Store for $49.99. The game only launched on August 7, but we’re keeping our fingers crossed for potential discounts over the holidays.

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