The Medium Gets an Optimization Patch

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Image: Bloober Team

A new patch for The Medium has gone live. Patch 1.1 includes improvements, optimizations, and fixes for bugs and crashes. Since the game launched, there have been some who have experienced various performance issues, but this patch should address those and improve ray tracing throughout the game. The update, which weighs in at around 3.9 GB, is available for both the PC and Xbox Series X|S versions.

Patch 1.1 Notes

  • Performance optimizations across the whole game
  • Eliminated gameplay bugs in various locations
  • Eliminated known game crashes
  • Eliminated game bugs reported by the community
  • Graphical bug fixes across the whole game
  • Improvements in camera operation and settings
  • Scene lighting fixes in various locations
  • Fixes for reported crash issues when loading saves
  • Improvements in interactions with in-game events and characters across the whole game
  • Raytracing optimizations across the whole game
  • Game sound fixes
Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

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