Diablo II: Resurrected players who grew up with the original version of Blizzard’s iconic role-playing hack-and-slash sequel will be able to pick up from right where they left off years ago. This is according to Diablo II: Resurrected’s game producer, Matthew Cederquist, who confirmed to IGN in a recent round-table interview that the remaster would support the original 2000 classic’s save files. What’s interesting is that the compatibility required no additional work from the development team.
“Yes! Yes, keep those!,” Cederquist replied to great applause after being asked whether older players would be able to import original save files into Diablo 2: Resurrected. “Back when we were working on [the remaster], we wondered if the old save files would work and we kind of shoved it in and it worked! And we were like, ‘okay, that’s the best feature ever.'”
Cederquist also revealed that the PC version of Diablo 2: Resurrected had been developed with resolutions as high as 4320p (8K) in mind and that ultra-wide screen support is being discussed. Additionally, players can take advantage of a new zoom feature to get a closer look at the game’s remastered art.
“Not many people might be familiar with it, but Diablo II had two different resolutions: 640×480, and then the expansion added 800×600, which technically involved zooming the camera out,” Cederquist noted. “So, our zoom feature kind of allows you to go a little bit closer than the classic experience if you want. It’s a little extra we added in there for the players, but yes, different resolutions are definitely supported.
Blizzard hasn’t announced a release date for Diablo II: Resurrected yet, but the game is scheduled to come out for PC, Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, and Nintendo Switch before December 2021. Diablo fans can get an early taste of Diablo II: Resurrected by signing up for the PC Technical Alpha on the game’s official website.