Crash Bandicoot 4’s Always-Online DRM Gets Cracked in One Day

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Image: Toys for Bob

Crash Bandicoot 4: It’s About Time launched for PC via Battle.net on March 26 with always-online DRM, an odd addition for a game that doesn’t have multiplayer. This type of DRM has been used in other Battle.net games such as Call of Duty: Black Ops Cold War. According to a user on ResetEra, the DRM was circumvented in just one day.

EuroGamer has also reported on server issues that prevented players from logging in and playing the game they paid for. Blizzard said it is looking into the matter but won’t be including an offline mode for it, which is peculiar since Diablo 2: Resurrected, another Battle.net exclusive, will.

Numerous online forums have been filling up with complaints by those who paid for the game and cannot play it, while those with pirated copies can enjoy it without issue. It has also raised questions as to why a single-player game would even need such measures.

Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

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