NVIDIA DLSS Is Coming to Unity Game Engine

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NVIDIA’s highly regarded deep learning super sampling image upscaling technology, DLSS, is coming to one of the world’s most popular game engines: Unity. As confirmed by Unity Technologies’ Mathieu Muller (Sr. Product Manager, High-End Graphics) in the video below, Unity will have native support for NVIDIA DLSS through the engine’s HDRP (High Definition Render Pipeline) beginning in version 2021.2. Some of the notable games that were built on Unity include Blizzard’s digital collectible card game Hearthstone and inXile’s post-apocalyptic squad-based RPG Wasteland 3.

40 games have introduced support to date, including Minecraft with RTX, Fortnite and Cyberpunk 2077, and new integrations are launching each month. With the addition of NVIDIA DLSS to Unity, game developers will be able to accelerate frame rates with minimal effort, giving GeForce RTX gamers superior experiences in ray-traced and rasterized games.

Source: NVIDIA

Tsing Mui
News poster at The FPS Review.

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