The PlayStation 5 version of THQ Nordic’s new furry action role-playing game, Biomutant, was originally supposed to launch with a native 4K option. Unfortunately, that option has now been scrapped due to “technical reasons”—PS5 players will only be able to run the game at native 1080p upscaled to 4K/60 FPS with dynamic resolution. The Xbox Series X and Xbox Series S versions of Biomutant will run at 1440p/30 FPS.
Due to technical reasons, we deactivated native 4k on PS5 for the release version of the game.
— THQ Nordic (@THQNordic) May 20, 2021
Biomutant is currently running at native 1080p upscaled to 4k on PS5.
This is the latest example of a last-gen multiplatform game receiving better next-gen optimisation on Xbox Series X than on PS5, possibly due to restrictions around how Sony’s console handles backwards compatibility updates. Enabling next-gen performance features such as 120fps reportedly requires a full native port on PS5, while Microsoft allows such features to be added via a backwards compatibility patch.
Sources: THQ Nordic, VGC