BioWare released Mass Effect Legendary Edition in May, a compilation comprising remastered versions of the highly acclaimed and celebrated Mass Effect games.
Despite the fact that the original Mass Effect, Mass Effect 2, and Mass Effect 3 have already been enjoyed by millions of fans around the world many times over, Mass Effect Legendary Edition has still managed to sell beyond many people’s expectations.
Those would include EA’s own CEO Andrew Wilson, who admitted during his company’s Q1 FY 2022 earnings call today that the game’s sales performance has gone “well above” the publishing giant’s expectations thus far.
While Wilson didn’t share any specific numbers in his prepared remarks, the acknowledgement bodes well for BioWare and its upcoming Mass Effect game, whose efforts may have been trivialized after the franchise’s setbacks stemming from 2017’s ill-received Mass Effect Andromeda.
Wilson also seemingly confirmed that Respawn Entertainment is developing a sequel to its Star Wars action-adventure game, Star Wars Jedi: Fallen Order. That game’s sales ended up surprising EA as well, selling over 10 million copies just a few months after its release in November 2020.
There is enduring power to the franchises and IP that we are building. The launch of Mass Effect Legendary Edition – the remaster of the first three Mass Effect games – reignited the passion of fans around the world, driving sales performance well above our expectations. Star Wars Jedi: Fallen Order coming to the Xbox Series X and PlayStation 5 was also a moment for new and returning players to jump into that amazing game. We are continuing to invest in both of these franchises, as well as more of our amazing IP.