Image: Konami

Konami is releasing an “all-new” Castlevania game that could scratch the itch of longtime fans who have been yearning for a legitimate follow-up to classic titles such as Castlevania: Symphony of the Moon. There will be only one place to get it, however.

Castlevania: Grimoire of Souls is a new Castlevania title that Konami plans to launch exclusively on Apple Arcade. Starring a “persona of Alucard” called Genya Arikado, the game appears to feature 3D graphics but traditional 2D platforming gameplay, as well as the artwork of renowned Castlevania artist Ayami Kojima.

Castelvania: Grimoire of Souls even features music by Michiru Yamane. Yamane is the Japanese video game composer and pianist responsible for many classic Castlevania soundtracks, such as 1997’s Castlevania: Symphony of the Night and 2002’s Castlevania: Harmony of Dissonance.

But despite what Konami’s marketing department claims, Castelvania: Grimoire of Souls isn’t technically a new game. That’s because it was actually released in 2019 as a free-to-play title for iOS and Android users in Canada. The game was delisted after failing to attract enough interest, however.

Apple Arcade is a video game subscription service that the company launched on September 19, 2019. For $4.99 a month (or $49.99 a year), users get unlimited access to over 180 mobile games. There are no ads, nor in-app purchases, to worry about.

Image: Konami

Castlevania: Grimoire of Souls is a full-fledged side-scrolling action game. Experience a game with epic amounts of content including 60 levels, a wide variety of equipment, daily and weekly missions, and more! Set in a world after Dracula has been sealed away, the pages of a new story bringing together heroes of the past have begun to turn…

Sources: Konami, Apple App Store

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2 Comments

  1. Well, if this is exclusive to Apple Arcade [I](whatever that is)[/I] then Konami can keep it. I won’t give Apple money for anything.

  2. Apple Arcade is … lackluster. That’s putting it mildly.

    It has some interesting titles, and a current gen iPad/Macbook has enough muscle to run some decent looking graphics. But not nearly enough meat on that bone to justify a subscription, and there is the odd disconnect between iOS and TVOS and OS X that, in non-Apple fashion, they haven’t quite figured out.

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