Image: id Software

Quake is officially back. Twenty-five years after the release of the original on June 22, 1996, Bethesda today released an enhanced version of the iconic dark fantasy FPS for PC, Xbox One (including Xbox Game Pass), PS4, and Nintendo Switch. It also includes backward compatibility for Microsoft and Sony’s next-gen consoles, the Xbox Series X|S and PlayStation 5.

Bethesda’s new enhanced re-release of Quake features a number of welcome upgrades over the arguably outdated-looking original. These include support for resolutions of up to 4K, as well as widescreen support on compatible platforms. Quake fans can also enjoy enhanced models, dynamic lighting, anti-aliasing, depth of field, and other visual enhancements.

As for multiplayer, the Quake re-release supports split-screen, online, and cross-play multiplayer with dedicated servers for online deathmatch matchmaking alongside local or online co-op for up to four players across its campaign and original expansions. There’s even a brand-new “Dimension of the Machine” episode created by the developers of Wolfenstein: The New Order and Wolfenstein II: The New Colossus, MachineGames.

Quake fans who already own the original game on Steam or Bethesda.net can get the enhanced update for free. The re-release of Quake is also being joined by Quake II and Quake III: Arena on Xbox Game Pass for PC in their original form.

Experience the authentic, updated, and visually enhanced version of the original dark fantasy first-person shooter that inspires today’s retro-style FPS games. Play the full campaign, including original and new expansion packs, plus enjoy online and local multiplayer and co-op with full crossplay support. Fight corrupted knights, deformed ogres and an army of twisted creatures and defeat the ancient evil that threatens all of humanity.

Source: Bethesda, Xbox

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8 Comments

  1. [QUOTE=”Burticus, post: 39946, member: 297″]
    I was originally excited about this but it doesn’t look so hot IMHO.
    [/QUOTE]

    Nope. It’s a texture update for a 25 year old game. It’s as low effort as it gets.

  2. I’ll give it a whirl sometime this weekend (downloading for Gamepass). Haven’t played it in ages and I wouldn’t be surprised if the new campaign ties into the rumored new Quake entry somehow.

  3. [QUOTE=”Stoly, post: 39957, member: 1474″]
    why get this instead of Quake RTX?
    [/QUOTE]

    There is no Quake RTX afaik, only Q2 RTX.

    and it’s free if you have the original, can’t realy complain about an enhanced version if it is free right? right? Who am I kidding this is the internet.

  4. Modern conveniences are nice and all, but this honestly doesn’t look or play any better than the original. I understand having this for consoles, though, since there hasn’t been a version on those platforms that has been faithful to the PC version yet. Still, it’s a nice free addition to have if you already owned the original on GOG or Steam.

    One nice thing about this version is it restores the whole last mission in episode 2. I was actually confused at first going through it because I didn’t remember that mission being so long. It flows much better, though, and makes a whole lot more sense.

    I really wish that Bethesda and the new id would come to their senses and eventually release id Tech 5 and id Tech 6 open source in the future. You can’t have a lasting legacy if you just let your games die.
    [QUOTE=”Denpepe, post: 39966, member: 284″]
    There is no Quake RTX afaik, only Q2 RTX.

    and it’s free if you have the original, can’t realy complain about an enhanced version if it is free right? right? Who am I kidding this is the internet.
    [/QUOTE]
    He meant he would have rather gotten a version of Quake RTX instead of this.

  5. [QUOTE=”Armenius, post: 40716, member: 180″]
    I really wish that Bethesda and the new id would come to their senses and eventually release id Tech 5 and id Tech 6 open source in the future.
    [/QUOTE]
    [I][B]THIS[/B][/I]. As soon as id Software got bought by Bethesda, I KNEW we weren’t gonna see any more idTech engines go open source, and we would never see games based on those engines have native Linux versions. Makes me especially sad with idTech 6 and 7.

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